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openmw-tes3mp/components/openmw-mp/Base
David Cernat 9350e1d484 [General] Split up Attack packets into Attack and Cast ones
Create an entirely new PlayerCast packet for that purpose, but rename the already existing but unused ActorInteraction into ActorCast.
2019-08-25 09:35:23 +03:00
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BaseActor.hpp [General] Split up Attack packets into Attack and Cast ones 2019-08-25 09:35:23 +03:00
BaseObject.hpp [General] Sync soul refIds for items and add related script functions 2018-07-26 22:37:04 +03:00
BasePacketProcessor.hpp [General] Move AddProcessor to BasePacketProcessor 2017-06-30 20:09:05 +08:00
BasePlayer.hpp [General] Split up Attack packets into Attack and Cast ones 2019-08-25 09:35:23 +03:00
BaseStructs.hpp [General] Split up Attack packets into Attack and Cast ones 2019-08-25 09:35:23 +03:00
BaseWorldstate.hpp [General] Implement light records for RecordDynamic packets 2019-08-14 21:10:53 +03:00