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openmw-tes3mp/apps/openmw/mwgui/companionitemmodel.hpp

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C++

#ifndef MWGUI_COMPANION_ITEM_MODEL_H
#define MWGUI_COMPANION_ITEM_MODEL_H
#include "inventoryitemmodel.hpp"
namespace MWGui
{
/// @brief The companion item model keeps track of the companion's profit by
/// monitoring which items are being added to and removed from the model.
class CompanionItemModel : public InventoryItemModel
{
public:
CompanionItemModel (const MWWorld::Ptr& actor);
virtual void copyItem (const ItemStack& item, size_t count, bool setNewOwner);
virtual void removeItem (const ItemStack& item, size_t count);
};
}
#endif