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openmw-tes3mp/apps/openmw/mwrender
David Cernat 053a5a6258 Add OpenMW commits up to 9 May 2020
# Conflicts:
#	apps/openmw/mwmechanics/spellcasting.cpp
#	apps/openmw/mwscript/aiextensions.cpp
2020-05-09 15:17:04 +03:00
..
.gitignore
actoranimation.cpp
actoranimation.hpp
actorspaths.cpp
actorspaths.hpp
animation.cpp Merge branch 'shadow-transparency-rework' into 'master' 2020-05-08 21:32:16 +00:00
animation.hpp
bulletdebugdraw.cpp
bulletdebugdraw.hpp
camera.cpp
camera.hpp
cell.hpp
characterpreview.cpp
characterpreview.hpp
creatureanimation.cpp
creatureanimation.hpp
effectmanager.cpp
effectmanager.hpp
globalmap.cpp Add OpenMW commits up to 25 Apr 2020 2020-04-25 09:52:58 +03:00
globalmap.hpp
landmanager.cpp
landmanager.hpp
localmap.cpp
localmap.hpp
navmesh.cpp
navmesh.hpp
npcanimation.cpp Merge pull request #2819 from elsid/fix_ub 2020-05-01 21:49:04 +03:00
npcanimation.hpp Initialize variable without reading itself 2020-05-01 17:23:10 +02:00
objects.cpp
objects.hpp
pathgrid.cpp
pathgrid.hpp
recastmesh.cpp
recastmesh.hpp
renderbin.hpp
renderinginterface.hpp
renderingmanager.cpp Fix collision switch node mask (again) 2020-04-29 17:18:39 +03:00
renderingmanager.hpp
rendermode.hpp
ripplesimulation.cpp
ripplesimulation.hpp
rotatecontroller.cpp
rotatecontroller.hpp
sky.cpp
sky.hpp
terrainstorage.cpp
terrainstorage.hpp
util.cpp
util.hpp
vismask.hpp
water.cpp
water.hpp
weaponanimation.cpp
weaponanimation.hpp