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openmw-tes3mp/apps/openmw
scrawl 965aaebbdb Analyze the loudness data as the stream is decoded for playback
Instead of getting the loudness data for the whole file in advance, we now get it piece by piece as the sound is streamed.

The benefit is that we need to decode the audio just once instead of twice.

We no longer need to rewind() the stream when the first decoding is done, this should hopefully fix bug #3453 .
2016-06-27 21:32:54 +02:00
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mwbase Move cleanupSummonedCreature to the mechanics manager (Bug #3439) 2016-06-12 02:43:33 +02:00
mwclass Process death events at the end of the death animation (Fixes #1873) 2016-06-12 00:04:50 +02:00
mwdialogue Reject weather dialogue conditions when in an interior cell (Fixes #3437) 2016-06-11 18:26:20 +02:00
mwgui Add isNullAction() method to fix compiler warning 2016-06-11 18:26:20 +02:00
mwinput Fix the enemy nearby check (Bug #3423) 2016-06-07 01:55:34 +02:00
mwmechanics Fix magicka and fatigue calculations from fortifying attributes 2016-06-25 19:21:49 +09:00
mwphysics Float to surface fix 2016-06-15 19:38:04 +02:00
mwrender Fix another bug related to vanity mode toggle 2016-06-10 01:44:32 +02:00
mwscript Throw an exception if placeAt is passed an invalid direction parameter 2016-06-02 21:19:02 +02:00
mwsound Analyze the loudness data as the stream is decoded for playback 2016-06-27 21:32:54 +02:00
mwstate Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
mwworld Add missing include 2016-06-17 04:34:31 +02:00
android_commandLine.cpp Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
android_commandLine.h Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
android_main.c enable opengl es1 2015-12-02 22:40:04 +03:00
CMakeLists.txt Merge pull request #943 from kpp/find_bullet 2016-06-05 16:02:34 +02:00
crashcatcher.cpp Crashcatcher: limit backtrace to a sensible number of stack frames 2016-02-13 01:35:53 +01:00
doc.hpp doc.hpp fix 2015-06-04 01:30:16 +02:00
engine.cpp Vanilla-compatible activate / onActivate (Fixes #1629) 2016-02-26 13:08:35 +01:00
engine.hpp Refactor: InputManager no longer depends on Engine 2015-11-14 03:01:24 +01:00
main.cpp Move Fallback map to components/ 2016-01-11 23:10:16 +01:00