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openmw-tes3mp/apps/openmw/mwclass
David Cernat cdada00a8a Merge pull request #56 from OpenMW/master
Add OpenMW commits up to 15 Sep
2016-09-15 22:19:02 +03:00
..
activator.cpp Implement and use new method allowTelekinesis() 2016-07-07 21:54:31 +09:00
activator.hpp Implement and use new method allowTelekinesis() 2016-07-07 21:54:31 +09:00
actor.cpp Allow activating actors without a name (Fixes #3551) 2016-09-15 16:47:50 +02:00
actor.hpp Allow activating actors without a name (Fixes #3551) 2016-09-15 16:47:50 +02:00
apparatus.cpp Use getWeightString() to avoid casting to int 2016-08-14 19:38:53 +09:00
apparatus.hpp
armor.cpp Don't show weight tooltip for 0-weight equipment 2016-08-14 18:37:41 +09:00
armor.hpp
bodypart.cpp Add support for placing BodyParts in a cell (Bug #3118) 2016-07-07 23:50:48 +08:00
bodypart.hpp Add support for placing BodyParts in a cell (Bug #3118) 2016-07-07 23:50:48 +08:00
book.cpp Use getWeightString() to avoid casting to int 2016-08-14 19:38:53 +09:00
book.hpp
classes.cpp Add support for placing BodyParts in a cell (Bug #3118) 2016-07-07 23:50:48 +08:00
classes.hpp
clothing.cpp Use getWeightString() to avoid casting to int 2016-08-14 19:38:53 +09:00
clothing.hpp
container.cpp Play locked sounds on locked objects instead of actors 2016-08-10 21:31:14 +09:00
container.hpp
creature.cpp Pass hitPosition by const reference 2016-09-13 00:59:56 +09:00
creature.hpp Allow activating actors without a name (Fixes #3551) 2016-09-15 16:47:50 +02:00
creaturelevlist.cpp Rename safePlaceObject to placeObject 2016-02-29 17:05:18 +01:00
creaturelevlist.hpp Preload levelled creatures 2016-02-09 03:06:00 +01:00
door.cpp Correct telekinesis glow length 2016-08-24 01:21:15 +09:00
door.hpp Implement and use new method allowTelekinesis() 2016-07-07 21:54:31 +09:00
ingredient.cpp Use getWeightString() to avoid casting to int 2016-08-14 19:38:53 +09:00
ingredient.hpp
itemlevlist.cpp
itemlevlist.hpp
light.cpp Allow showing value of zero-weight lights 2016-08-14 21:15:22 +09:00
light.hpp
lockpick.cpp Use getWeightString() to avoid casting to int 2016-08-14 19:38:53 +09:00
lockpick.hpp
misc.cpp Use getWeightString() to avoid casting to int 2016-08-14 19:38:53 +09:00
misc.hpp
npc.cpp Resolve conflicts in pull request #55 2016-09-15 08:49:57 +03:00
npc.hpp Allow activating actors without a name (Fixes #3551) 2016-09-15 16:47:50 +02:00
potion.cpp
potion.hpp
probe.cpp Use getWeightString() to avoid casting to int 2016-08-14 19:38:53 +09:00
probe.hpp
repair.cpp Use getWeightString() to avoid casting to int 2016-08-14 19:38:53 +09:00
repair.hpp
static.cpp
static.hpp
weapon.cpp Use getWeightString() to avoid casting to int 2016-08-14 19:38:53 +09:00
weapon.hpp