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openmw-tes3mp/components/openmw-mp/Controllers
David Cernat 975797c09b [General] Implement ObjectRestock packet
Restocking object containers via trading now requires the server to send back an ObjectRestock packet before it can happen.

The unused packet ID ID_SCRIPT_GLOBAL_FLOAT has been replaced with ID_OBJECT_RESTOCK.
2020-01-23 12:50:34 +02:00
..
ActorPacketController.cpp [General] Split up Attack packets into Attack and Cast ones 2019-08-25 09:35:23 +03:00
ActorPacketController.hpp [General] Update PacketControllers to C++11 2017-06-27 22:41:37 +08:00
ObjectPacketController.cpp [General] Implement ObjectRestock packet 2020-01-23 12:50:34 +02:00
ObjectPacketController.hpp [General] Fix remaining references to world packets/events 2018-05-17 00:08:37 +03:00
PlayerPacketController.cpp [General] Rename PlayerTeam into PlayerAlly 2019-12-05 19:15:11 +02:00
PlayerPacketController.hpp [General] Update PacketControllers to C++11 2017-06-27 22:41:37 +08:00
SystemPacketController.cpp [General] Create SystemPacket category and move Handshake packet to it 2019-11-09 05:12:00 +02:00
SystemPacketController.hpp [General] Create SystemPacket category and move Handshake packet to it 2019-11-09 05:12:00 +02:00
WorldstatePacketController.cpp [General] Move handling of client globals to ClientScriptGlobal packet 2020-01-04 09:56:37 +02:00
WorldstatePacketController.hpp [General] Add and implement new Worldstate packet type 2018-05-18 06:40:28 +03:00