mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-15 15:19:55 +00:00
980edac942
Considering that you can be allies with someone without being allied to their allies, changing the name makes the system more intuitive.
357 lines
12 KiB
CMake
357 lines
12 KiB
CMake
project (Components)
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# Version file
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set (VERSION_IN_FILE "${OpenMW_SOURCE_DIR}/files/version.in")
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set (VERSION_FILE_PATH_BASE "${OpenMW_BINARY_DIR}")
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set (VERSION_FILE_PATH_RELATIVE resources/version)
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if (GIT_CHECKOUT)
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get_generator_is_multi_config(multi_config)
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add_custom_target (git-version
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COMMAND ${CMAKE_COMMAND}
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-DGIT_EXECUTABLE=${GIT_EXECUTABLE}
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-DPROJECT_SOURCE_DIR=${PROJECT_SOURCE_DIR}
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-DVERSION_IN_FILE=${VERSION_IN_FILE}
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-DVERSION_FILE_PATH_BASE=${VERSION_FILE_PATH_BASE}
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-DVERSION_FILE_PATH_RELATIVE=${VERSION_FILE_PATH_RELATIVE}
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-DOPENMW_VERSION_MAJOR=${OPENMW_VERSION_MAJOR}
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-DOPENMW_VERSION_MINOR=${OPENMW_VERSION_MINOR}
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-DOPENMW_VERSION_RELEASE=${OPENMW_VERSION_RELEASE}
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-DOPENMW_VERSION=${OPENMW_VERSION}
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-DMACROSFILE=${CMAKE_SOURCE_DIR}/cmake/OpenMWMacros.cmake
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"-DCMAKE_CONFIGURATION_TYPES=${CMAKE_CONFIGURATION_TYPES}"
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-Dgenerator_is_multi_config_var=${multi_config}
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-P ${CMAKE_CURRENT_SOURCE_DIR}/../cmake/GitVersion.cmake
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VERBATIM)
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else (GIT_CHECKOUT)
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configure_resource_file(${VERSION_IN_FILE} ${VERSION_FILE_PATH_BASE} ${VERSION_FILE_PATH_RELATIVE})
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endif (GIT_CHECKOUT)
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# source files
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add_component_dir (settings
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settings parser
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)
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add_component_dir (bsa
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bsa_file compressedbsafile memorystream
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)
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add_component_dir (vfs
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manager archive bsaarchive filesystemarchive registerarchives
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)
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IF(BUILD_OPENMW OR BUILD_OPENCS)
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add_component_dir (resource
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scenemanager keyframemanager imagemanager bulletshapemanager bulletshape niffilemanager objectcache multiobjectcache resourcesystem resourcemanager stats
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)
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add_component_dir (shader
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shadermanager shadervisitor
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)
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add_component_dir (sceneutil
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clone attach visitor util statesetupdater controller skeleton riggeometry morphgeometry lightcontroller
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lightmanager lightutil positionattitudetransform workqueue unrefqueue pathgridutil waterutil writescene serialize optimizer
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actorutil detourdebugdraw navmesh agentpath shadow mwshadowtechnique
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)
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add_component_dir (nif
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controlled effect niftypes record controller extra node record_ptr data niffile property nifkey base nifstream
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)
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add_component_dir (nifosg
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nifloader controller particle userdata
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)
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add_component_dir (nifbullet
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bulletnifloader
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)
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ENDIF(BUILD_OPENMW OR BUILD_OPENCS)
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add_component_dir (to_utf8
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to_utf8
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)
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add_component_dir (esm
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attr defs esmcommon esmreader esmwriter loadacti loadalch loadappa loadarmo loadbody loadbook loadbsgn loadcell
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loadclas loadclot loadcont loadcrea loaddial loaddoor loadench loadfact loadglob loadgmst
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loadinfo loadingr loadland loadlevlist loadligh loadlock loadprob loadrepa loadltex loadmgef loadmisc
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loadnpc loadpgrd loadrace loadregn loadscpt loadskil loadsndg loadsoun loadspel loadsscr loadstat
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loadweap records aipackage effectlist spelllist variant variantimp loadtes3 cellref filter
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savedgame journalentry queststate locals globalscript player objectstate cellid cellstate globalmap inventorystate containerstate npcstate creaturestate dialoguestate statstate
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npcstats creaturestats weatherstate quickkeys fogstate spellstate activespells creaturelevliststate doorstate projectilestate debugprofile
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aisequence magiceffects util custommarkerstate stolenitems transport animationstate controlsstate mappings
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)
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add_component_dir (esmterrain
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storage
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)
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add_component_dir (misc
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gcd constants utf8stream stringops resourcehelpers rng messageformatparser weakcache
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)
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add_component_dir (debug
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debugging debuglog
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)
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IF(NOT WIN32 AND NOT APPLE)
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add_definitions(-DGLOBAL_DATA_PATH="${GLOBAL_DATA_PATH}")
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add_definitions(-DGLOBAL_CONFIG_PATH="${GLOBAL_CONFIG_PATH}")
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ENDIF()
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add_component_dir (files
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linuxpath androidpath windowspath macospath fixedpath multidircollection collections configurationmanager escape
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lowlevelfile constrainedfilestream memorystream
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)
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add_component_dir (compiler
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context controlparser errorhandler exception exprparser extensions fileparser generator
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lineparser literals locals output parser scanner scriptparser skipparser streamerrorhandler
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stringparser tokenloc nullerrorhandler opcodes extensions0 declarationparser
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quickfileparser discardparser junkparser
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)
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add_component_dir (interpreter
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context controlopcodes genericopcodes installopcodes interpreter localopcodes mathopcodes
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miscopcodes opcodes runtime scriptopcodes spatialopcodes types defines
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)
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add_component_dir (translation
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translation
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)
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add_component_dir (terrain
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storage world buffercache defs terraingrid material terraindrawable texturemanager chunkmanager compositemaprenderer quadtreeworld quadtreenode viewdata cellborder
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)
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add_component_dir (loadinglistener
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loadinglistener
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)
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IF(BUILD_OPENMW OR BUILD_OPENCS)
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add_component_dir (myguiplatform
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myguirendermanager myguidatamanager myguiplatform myguitexture myguiloglistener additivelayer scalinglayer
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)
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add_component_dir (widgets
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box fontwrapper imagebutton tags list numericeditbox sharedstatebutton windowcaption widgets
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)
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add_component_dir (fontloader
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fontloader
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)
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add_component_dir (sdlutil
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sdlgraphicswindow imagetosurface sdlinputwrapper sdlvideowrapper OISCompat events sdlcursormanager
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)
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ENDIF(BUILD_OPENMW OR BUILD_OPENCS)
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add_component_dir (version
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version
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)
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add_component_dir (openmw-mp
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TimedLog Utils ErrorMessages NetworkMessages Version
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)
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add_component_dir (openmw-mp/Base
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BaseActor BaseObject BasePacketProcessor BasePlayer BaseStructs BaseSystem BaseWorldstate
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)
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add_component_dir (openmw-mp/Controllers
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SystemPacketController PlayerPacketController ActorPacketController ObjectPacketController WorldstatePacketController
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)
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add_component_dir(openmw-mp/Master
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MasterData PacketMasterQuery PacketMasterUpdate PacketMasterAnnounce BaseMasterPacket ProxyMasterPacket
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)
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add_component_dir (openmw-mp/Packets
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BasePacket PacketPreInit
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)
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add_component_dir (openmw-mp/Packets/Actor
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ActorPacket
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PacketActorList PacketActorAuthority PacketActorTest PacketActorAI PacketActorAnimFlags PacketActorAnimPlay
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PacketActorAttack PacketActorCast PacketActorCellChange PacketActorDeath PacketActorEquipment PacketActorPosition
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PacketActorSpeech PacketActorStatsDynamic
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)
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add_component_dir (openmw-mp/Packets/System
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SystemPacket
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PacketSystemHandshake
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)
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add_component_dir (openmw-mp/Packets/Player
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PlayerPacket
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PacketChatMessage PacketGUIBoxes PacketGameSettings
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PacketPlayerBaseInfo PacketPlayerCharGen PacketPlayerActiveSkills PacketPlayerAlly PacketPlayerAnimFlags
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PacketPlayerAnimPlay PacketPlayerAttack PacketPlayerAttribute PacketPlayerBehavior PacketPlayerBook
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PacketPlayerBounty PacketPlayerCast PacketPlayerCellChange PacketPlayerCellState PacketPlayerClass
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PacketPlayerDeath PacketPlayerEquipment PacketPlayerFaction PacketPlayerInput PacketPlayerInventory
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PacketPlayerItemUse PacketPlayerJail PacketPlayerJournal PacketPlayerLevel PacketPlayerMiscellaneous
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PacketPlayerMomentum PacketPlayerPosition PacketPlayerQuickKeys PacketPlayerReputation PacketPlayerRest
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PacketPlayerResurrect PacketPlayerShapeshift PacketPlayerSkill PacketPlayerSpeech PacketPlayerSpellbook
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PacketPlayerStatsDynamic PacketPlayerTopic
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)
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add_component_dir (openmw-mp/Packets/Object
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ObjectPacket
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PacketDoorDestination PacketDoorState
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PacketConsoleCommand PacketContainer PacketObjectActivate PacketObjectAnimPlay PacketObjectAttach
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PacketObjectCollision PacketObjectDelete PacketObjectHit PacketObjectLock PacketObjectMove PacketObjectPlace
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PacketObjectRotate PacketObjectScale PacketObjectSpawn PacketObjectState PacketObjectTrap PacketMusicPlay
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PacketVideoPlay PacketScriptLocalShort PacketScriptLocalFloat PacketScriptMemberShort PacketScriptMemberFloat
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PacketScriptGlobalShort PacketScriptGlobalFloat
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)
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add_component_dir (openmw-mp/Packets/Worldstate
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WorldstatePacket
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PacketCellCreate PacketCellReset PacketClientScriptSettings PacketRecordDynamic PacketWorldCollisionOverride
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PacketWorldDestinationOverride PacketWorldKillCount PacketWorldMap PacketWorldRegionAuthority PacketWorldTime
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PacketWorldWeather
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)
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add_component_dir (fallback
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fallback validate
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)
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if(NOT WIN32 AND NOT ANDROID)
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add_component_dir (crashcatcher
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crashcatcher
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)
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endif()
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add_component_dir(detournavigator
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debug
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makenavmesh
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findsmoothpath
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recastmeshbuilder
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recastmeshmanager
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cachedrecastmeshmanager
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navmeshmanager
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navigatorimpl
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asyncnavmeshupdater
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chunkytrimesh
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recastmesh
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tilecachedrecastmeshmanager
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recastmeshobject
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navmeshtilescache
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settings
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)
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set (ESM_UI ${CMAKE_SOURCE_DIR}/files/ui/contentselector.ui
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)
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IF(BUILD_OPENMW OR BUILD_OPENCS)
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if (USE_QT)
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add_component_qt_dir (contentselector
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model/modelitem model/esmfile
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model/naturalsort model/contentmodel
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model/loadordererror
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view/combobox view/contentselector
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)
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add_component_qt_dir (config
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gamesettings
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launchersettings
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settingsbase
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)
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add_component_qt_dir (process
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processinvoker
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)
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if (DESIRED_QT_VERSION MATCHES 4)
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include(${QT_USE_FILE})
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QT4_WRAP_UI(ESM_UI_HDR ${ESM_UI})
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QT4_WRAP_CPP(MOC_SRCS ${COMPONENT_MOC_FILES})
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else()
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QT5_WRAP_UI(ESM_UI_HDR ${ESM_UI})
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QT5_WRAP_CPP(MOC_SRCS ${COMPONENT_MOC_FILES})
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endif()
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endif()
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ENDIF(BUILD_OPENMW OR BUILD_OPENCS)
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if (CMAKE_COMPILER_IS_GNUCXX OR CMAKE_CXX_COMPILER_ID MATCHES "Clang")
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if("${CMAKE_SYSTEM_PROCESSOR}" STREQUAL "x86_64" AND NOT APPLE)
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add_definitions(-fPIC)
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endif()
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endif ()
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include_directories(${Bullet_INCLUDE_DIRS} ${CMAKE_CURRENT_BINARY_DIR})
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add_library(components STATIC ${COMPONENT_FILES} ${MOC_SRCS} ${ESM_UI_HDR})
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target_link_libraries(components
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${Boost_SYSTEM_LIBRARY}
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${Boost_FILESYSTEM_LIBRARY}
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${Boost_THREAD_LIBRARY}
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${Boost_PROGRAM_OPTIONS_LIBRARY}
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${Boost_IOSTREAMS_LIBRARY}
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${OSG_LIBRARIES}
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${OPENTHREADS_LIBRARIES}
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${OSGPARTICLE_LIBRARIES}
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${OSGUTIL_LIBRARIES}
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${OSGDB_LIBRARIES}
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${OSGVIEWER_LIBRARIES}
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${OSGTEXT_LIBRARIES}
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${OSGGA_LIBRARIES}
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${OSGSHADOW_LIBRARIES}
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${OSGANIMATION_LIBRARIES}
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${Bullet_LIBRARIES}
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${SDL2_LIBRARIES}
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${OPENGL_gl_LIBRARY}
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${MyGUI_LIBRARIES}
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${BSAOPTHASH_LIBRARIES}
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RecastNavigation::DebugUtils
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RecastNavigation::Detour
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RecastNavigation::Recast
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)
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if (WIN32)
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target_link_libraries(components
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${Boost_LOCALE_LIBRARY}
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${Boost_ZLIB_LIBRARY})
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endif()
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if (USE_QT)
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if (DESIRED_QT_VERSION MATCHES 4)
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target_link_libraries(components
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${QT_QTCORE_LIBRARY}
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${QT_QTGUI_LIBRARY})
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else()
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target_link_libraries(components Qt5::Widgets Qt5::Core)
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endif()
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endif()
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if (GIT_CHECKOUT)
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add_dependencies (components git-version)
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endif (GIT_CHECKOUT)
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if (WIN32)
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target_link_libraries(components shlwapi)
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if(MINGW)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DNOGDI")
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endif(MINGW)
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endif()
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# Fix for not visible pthreads functions for linker with glibc 2.15
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if (UNIX AND NOT APPLE)
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target_link_libraries(components ${CMAKE_THREAD_LIBS_INIT})
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endif()
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if (BUILD_WITH_CODE_COVERAGE)
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add_definitions(--coverage)
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target_link_libraries(components gcov)
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endif()
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# Make the variable accessible for other subdirectories
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set(COMPONENT_FILES ${COMPONENT_FILES} PARENT_SCOPE)
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