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openmw-tes3mp/components/sdlutil
scrawl c1fe9f2a89 Avoid warping the mouse cursor more than necessary
Apparently, the SDL_WarpMouseInWindow can be very expensive (anywhere from 0.1-5ms) due to XSync() in the implementation.

This was causing no-grab=1 configurations to suffer from terrible stuttering when turning the view.
8 years ago
..
OISCompat.hpp
events.hpp
imagetosurface.cpp
imagetosurface.hpp
sdlcursormanager.cpp Use OS X cursor workaround for GL_VENDOR ATI and add an environment variable for control 8 years ago
sdlcursormanager.hpp Remove unused arguments 9 years ago
sdlgraphicswindow.cpp disable opengles for Android by default 9 years ago
sdlgraphicswindow.hpp
sdlinputwrapper.cpp Avoid warping the mouse cursor more than necessary 8 years ago
sdlinputwrapper.hpp Don't pass key events to the viewer when Alt modifier is held 8 years ago
sdlvideowrapper.cpp Apply video mode & gamma setting changes 10 years ago
sdlvideowrapper.hpp Apply video mode & gamma setting changes 10 years ago