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openmw-tes3mp/components/openmw-mp/Packets/Player/PacketPlayerSkill.cpp
Koncord 556bf18535 [General] Minor improvements for player packets
Add compression, remove useless loop iterations
2017-06-03 02:23:34 +08:00

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//
// Created by koncord on 17.03.16.
//
#include "PacketPlayerSkill.hpp"
#include <components/openmw-mp/NetworkMessages.hpp>
#include <components/esm/creaturestats.hpp>
using namespace mwmp;
PacketPlayerSkill::PacketPlayerSkill(RakNet::RakPeerInterface *peer) : PlayerPacket(peer)
{
packetID = ID_PLAYER_SKILL;
}
void PacketPlayerSkill::Packet(RakNet::BitStream *bs, bool send)
{
PlayerPacket::Packet(bs, send);
RW(player->npcStats.mSkills, send);
RW(player->npcStats.mSkillIncrease, send);
RW(player->npcStats.mLevelProgress, send);
}