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openmw-tes3mp/apps/openmw/mwbase
scrawl 882e359008 Move attackStrength to the CharacterController, where it should have been to begin with
Only relevant for actors in active cells, so doesn't belong in CreatureStats. This change should slightly reduce the game's memory usage.
10 years ago
..
dialoguemanager.hpp Several warning fixes 10 years ago
environment.cpp Silence -Wreorder warnings, and remove -Wno-reorder. 10 years ago
environment.hpp Include cleanup 10 years ago
inputmanager.hpp Merge branch 'master' of https://github.com/OpenMW/openmw into joystick 10 years ago
journal.hpp Several warning fixes 10 years ago
mechanicsmanager.hpp Restore projectiles 10 years ago
scriptmanager.hpp added missing const to ScriptManager::getLocals 11 years ago
soundmanager.hpp Readded sound listener 10 years ago
statemanager.hpp Add commandline option to load a save game on startup 10 years ago
windowmanager.hpp Port fog of war 10 years ago
world.hpp Move attackStrength to the CharacterController, where it should have been to begin with 10 years ago