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openmw-tes3mp/apps/openmw/mwmechanics
2011-02-10 10:38:45 +01:00
..
creaturestats.hpp implemented magic effects from abilities (effects are not applied yet) 2010-09-30 15:42:28 +02:00
magiceffects.cpp adjust initial magicka based on Fortify Maximum Magicka effect 2010-09-30 15:58:31 +02:00
magiceffects.hpp adjust initial magicka based on Fortify Maximum Magicka effect 2010-09-30 15:58:31 +02:00
mechanicsmanager.cpp reworked cell changing mechanism 2011-02-10 10:38:45 +01:00
mechanicsmanager.hpp pasing movement data from mwmechanics to mwscene and fixed a very stupid interface bug 2011-02-01 10:11:41 +01:00
movement.hpp added movement data to MW references; added movement interface to MWWorld::Class 2011-02-03 11:37:17 +01:00
npcstats.hpp added NPC stances 2011-01-18 10:45:29 +01:00
stat.hpp The type used for Stat/DynamicStat templates are now stored as a typedef. Added some convenience constructors for initializing Stat/DynamicStat objects. 2010-09-20 13:10:15 +02:00