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openmw-tes3mp/components
Bret Curtis 9ae077c033
use c++11 std::align from <memory> (#2026)
* use c++11 std::align from <memory>

* for Ubuntu, use gcc5 instead of 4.8

* use travis to set gcc to 5

eval

and sudo

* use eval in .travis.yml

* use gcc-8

* replace precise with trusty llvm toolchain, because we have been using trusty for awhile now

* push things to matrix, so we can support multiple releases if we want

* we should not be allowing for failures, we are ready to start trusting clang and its analyzer

* scan-build was pushed to another package

* use gcc-8 still but wrap in scan-build

* travis.yml cleanup, have output of scripts go to stdout, make search for substring a regex

use double []

fix missing ,

use bash to use regex

black spaces matter

* set human readable names for our various builds, split out our static analysis between openmw and openmw-cs

* test if not set, then set otherwise ignore

* use quotes

* do not eval it, set it in travis env

* no more &&

* what does clang7 have to say?

* use sourceline for now

* use clang-7 instead of clang-7.0

* yes, llvm-toolchain-trusty-7 not llvm-toolchain-trusty-7.0

* for static analysis, openmw is compiled and checked on its own while openmw-cs is build with all the rest. this might change in the future.

and actually do it the other way around
2018-11-08 17:38:09 +01:00
..
bsa http to https for supported urls (#1625) 2018-03-08 21:23:24 +01:00
bullethelpers Add operators for bullet types 2018-10-13 22:16:25 +03:00
compiler Improve toggleactorspaths console command 2018-11-03 10:42:14 +04:00
config Make hasMaster() behavior consistent with isGameFile() (fixes #3618) 2018-03-28 15:43:51 +03:00
contentselector Fix some compiler warnings 2018-11-08 13:16:04 +04:00
crashcatcher Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
debug Include missing Windows header before calling Windows-specific functions 2018-11-02 01:05:39 +00:00
detournavigator use c++11 std::align from <memory> (#2026) 2018-11-08 17:38:09 +01:00
esm Fix crash in the ESM reader, when SCVR has no variable names 2018-10-12 11:28:14 +02:00
esmterrain Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
fallback Revert log spam 2018-04-22 15:41:25 +00:00
files Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
fontloader Support for user-defined TrueType fonts 2018-09-12 14:31:01 +04:00
interpreter Allow to use the %Name for creatures (bug #4644) 2018-09-16 21:53:28 +04:00
loadinglistener Center progress bar when there are active messageboxes (bug #4691) 2018-10-28 14:40:48 +04:00
misc Use explicit default ctors call 2018-11-02 10:35:57 +03:00
myguiplatform Fix some compiler warnings 2018-11-08 13:16:04 +04:00
nif Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
nifbullet Merge pull request #1633 from elsid/pathfinder_detour 2018-10-30 20:44:13 +01:00
nifosg Unify random generator usage 2018-10-19 16:16:18 +04:00
process OSX build fix 2014-11-20 18:14:49 +01:00
resource Merge branch 'master' into pathfinder_detour 2018-10-28 17:08:09 +03:00
sceneutil Add command and settings option to enable actors paths render 2018-10-13 22:16:32 +03:00
sdlutil Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
settings Use new logging system for components 2018-08-14 19:42:41 +04:00
shader Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
terrain Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
to_utf8 Use new logging system for components 2018-08-14 19:42:41 +04:00
translation Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
version Allow getting available version information even when clone is shallow 2017-03-07 21:53:49 +01:00
vfs Use new logging system for components 2018-08-14 19:42:41 +04:00
widgets Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
CMakeLists.txt Add recastnavigation as subdirectory 2018-11-01 17:01:22 +01:00
doc.hpp second set of additional doxygen comments 2010-09-25 20:15:05 +02:00