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openmw-tes3mp/apps/openmw
2021-02-19 19:59:48 +00:00
..
mwbase Fallback to default cell name for door destination 2021-02-10 22:13:04 +01:00
mwclass Fallback to default cell name for door destination 2021-02-10 22:13:04 +01:00
mwdialogue Also allow negative AI values in dialogue 2021-02-05 19:00:35 +01:00
mwgui Use default icon.tga when inventory icon is missing 2021-02-07 23:27:45 +00:00
mwinput Fix memory leak in MWInput 2021-01-24 15:22:36 +00:00
mwmechanics Merge branch 'master' into 'freeunrealestate' 2021-02-07 21:03:51 +00:00
mwphysics Ignore projectiles inside of MovementSolver::unstuck. It is normal for actors to be inside of a 2021-02-07 18:32:03 +01:00
mwrender Make it possible to reinstate FFP state easily 2021-02-19 19:59:48 +00:00
mwscript Don't return negative values from GetMagicka 2021-02-07 11:58:23 +01:00
mwsound Remove redundant SoundManager::lookupSound and loadSound 2021-01-09 14:11:49 +01:00
mwstate Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
mwworld Fallback to default cell name for door destination 2021-02-10 22:13:04 +01:00
android_main.cpp android: Switch to C++ 2019-04-28 18:21:31 -04:00
CMakeLists.txt Implement instanced groundcover 2021-01-26 22:29:41 +04:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Merge pull request #3023 from akortunov/grass_intsancing 2021-01-27 12:21:24 +01:00
engine.hpp Implement instanced groundcover 2021-01-26 22:29:41 +04:00
main.cpp Implement instanced groundcover 2021-01-26 22:29:41 +04:00