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			133 lines
		
	
	
	
		
			4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			133 lines
		
	
	
	
		
			4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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#include "activator.hpp"
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#include <components/esm/loadacti.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/windowmanager.hpp"
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#include "../mwbase/mechanicsmanager.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwworld//cellstore.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/physicssystem.hpp"
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#include "../mwworld/action.hpp"
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#include "../mwworld/failedaction.hpp"
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#include "../mwworld/nullaction.hpp"
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#include "../mwrender/actors.hpp"
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#include "../mwrender/renderinginterface.hpp"
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#include "../mwgui/tooltips.hpp"
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#include "../mwmechanics/npcstats.hpp"
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namespace MWClass
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{
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    void Activator::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
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    {
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        const std::string model = getModel(ptr);
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        if (!model.empty()) {
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            MWRender::Actors& actors = renderingInterface.getActors();
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            actors.insertActivator(ptr);
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        }
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    }
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    void Activator::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
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    {
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        const std::string model = getModel(ptr);
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        if(!model.empty())
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            physics.addObject(ptr);
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        MWBase::Environment::get().getMechanicsManager()->add(ptr);
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    }
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    std::string Activator::getModel(const MWWorld::Ptr &ptr) const
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    {
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        MWWorld::LiveCellRef<ESM::Activator> *ref =
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            ptr.get<ESM::Activator>();
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        assert(ref->mBase != NULL);
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        const std::string &model = ref->mBase->mModel;
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        if (!model.empty()) {
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            return "meshes\\" + model;
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        }
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        return "";
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    }
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    std::string Activator::getName (const MWWorld::Ptr& ptr) const
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    {
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        MWWorld::LiveCellRef<ESM::Activator> *ref =
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            ptr.get<ESM::Activator>();
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        return ref->mBase->mName;
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    }
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    std::string Activator::getScript (const MWWorld::Ptr& ptr) const
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    {
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        MWWorld::LiveCellRef<ESM::Activator> *ref =
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            ptr.get<ESM::Activator>();
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        return ref->mBase->mScript;
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    }
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    void Activator::registerSelf()
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    {
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        boost::shared_ptr<Class> instance (new Activator);
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        registerClass (typeid (ESM::Activator).name(), instance);
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    }
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    bool Activator::hasToolTip (const MWWorld::Ptr& ptr) const
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    {
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        MWWorld::LiveCellRef<ESM::Activator> *ref =
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            ptr.get<ESM::Activator>();
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        return (ref->mBase->mName != "");
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    }
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    MWGui::ToolTipInfo Activator::getToolTipInfo (const MWWorld::Ptr& ptr) const
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    {
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        MWWorld::LiveCellRef<ESM::Activator> *ref =
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            ptr.get<ESM::Activator>();
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        MWGui::ToolTipInfo info;
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        info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
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        std::string text;
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        if (MWBase::Environment::get().getWindowManager()->getFullHelp())
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        {
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            text += MWGui::ToolTips::getMiscString(ptr.getCellRef().getOwner(), "Owner");
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            text += MWGui::ToolTips::getMiscString(ptr.getCellRef().getFaction(), "Faction");
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            text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
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        }
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        info.text = text;
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        return info;
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    }
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    boost::shared_ptr<MWWorld::Action> Activator::activate(const MWWorld::Ptr &ptr, const MWWorld::Ptr &actor) const
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    {
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        if(actor.getClass().isNpc() && actor.getClass().getNpcStats(actor).isWerewolf())
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        {
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            const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
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            const ESM::Sound *sound = store.get<ESM::Sound>().searchRandom("WolfActivator");
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            boost::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction("#{sWerewolfRefusal}"));
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            if(sound) action->setSound(sound->mId);
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            return action;
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        }
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        return boost::shared_ptr<MWWorld::Action>(new MWWorld::NullAction);
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    }
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    MWWorld::Ptr
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    Activator::copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const
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    {
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        MWWorld::LiveCellRef<ESM::Activator> *ref =
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            ptr.get<ESM::Activator>();
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        return MWWorld::Ptr(&cell.get<ESM::Activator>().insert(*ref), &cell);
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    }
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}
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