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openmw-tes3mp/components/sceneutil
scrawl 45f7563a55 Revert "Revert "Check for a Geometry node when attaching bodyparts""
Issue with shaders has been fixed with b9931fb71c

This reverts commit a1e3fb7604.
2017-08-31 21:40:35 +00:00
..
attach.cpp Revert "Revert "Check for a Geometry node when attaching bodyparts"" 2017-08-31 21:40:35 +00:00
attach.hpp
clone.cpp
clone.hpp
controller.cpp Fixes for building in MSVC 2017-06-13 19:38:12 +09:00
controller.hpp replace boost::shared_ptr in extern and components 2017-06-09 19:08:53 +02:00
lightcontroller.cpp
lightcontroller.hpp
lightmanager.cpp use own inline hash_combine function 2017-06-12 00:32:28 +02:00
lightmanager.hpp Refactor LightListCallback to allow for integration in custom Drawables. 2017-03-14 19:27:55 +01:00
lightutil.cpp
lightutil.hpp
optimizer.cpp Fix boolean test 2017-03-15 17:50:13 +01:00
optimizer.hpp
pathgridutil.cpp
pathgridutil.hpp
positionattitudetransform.cpp
positionattitudetransform.hpp
riggeometry.cpp More consistent wording of errors/warnings 2017-03-04 21:48:31 +01:00
riggeometry.hpp
serialize.cpp
serialize.hpp
skeleton.cpp Remove warning spam in skeleton.cpp 2017-03-13 02:48:22 +01:00
skeleton.hpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 2017-06-09 16:49:25 +02:00
statesetupdater.cpp
statesetupdater.hpp
unrefqueue.cpp
unrefqueue.hpp
util.cpp
util.hpp
visitor.cpp
visitor.hpp
waterutil.cpp
waterutil.hpp
workqueue.cpp More consistent wording of errors/warnings 2017-03-04 21:48:31 +01:00
workqueue.hpp
writescene.cpp
writescene.hpp