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openmw-tes3mp/apps/openmw/mwworld
scrawl ee2b81763e Savegame: Store AiSettings and summoned creatures
CreatureStats state is now completely stored (Closes #1174)

Also play VFX_Summon_Start and VFX_Summon_End visual effects.
2014-06-15 21:19:37 +02:00
..
action.cpp
action.hpp
actionalchemy.cpp
actionalchemy.hpp
actionapply.cpp Remove static method MWWorld::Class::get(&Ptr) 2014-05-22 20:50:00 +02:00
actionapply.hpp
actiondoor.cpp
actiondoor.hpp
actioneat.cpp Remove static method MWWorld::Class::get(&Ptr) 2014-05-22 20:50:00 +02:00
actioneat.hpp
actionequip.cpp Cycle with equipped items if all slots are occupied (Fixes #1395) 2014-06-05 14:54:07 +02:00
actionequip.hpp
actionopen.cpp
actionopen.hpp
actionread.cpp Remove static method MWWorld::Class::get(&Ptr) 2014-05-22 20:50:00 +02:00
actionread.hpp
actionrepair.cpp
actionrepair.hpp
actionsoulgem.cpp
actionsoulgem.hpp
actiontake.cpp
actiontake.hpp
actiontalk.cpp
actiontalk.hpp
actionteleport.cpp Fixes #1129: Change summoned creatures to use ActorId 2014-05-14 06:37:31 +02:00
actionteleport.hpp
actiontrap.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
actiontrap.hpp
cellfunctors.hpp
cellref.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
cellref.hpp Fix triggering changed flag for all references when cell is visited 2014-06-15 14:18:16 +02:00
cellreflist.hpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
cells.cpp Fix loading a savegame when some of its content files were disabled 2014-06-01 23:11:38 +02:00
cells.hpp
cellstore.cpp Consider moved references in CellStore::listRefs 2014-06-15 14:18:16 +02:00
cellstore.hpp Feature #32: Implement respawn for containers, creatures and NPCs 2014-05-17 09:09:00 +02:00
class.cpp Fix triggering changed flag for all references when cell is visited 2014-06-15 14:18:16 +02:00
class.hpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
containerstore.cpp Fix container scripts not getting removed properly on cell change 2014-05-28 18:45:07 +02:00
containerstore.hpp Feature #1323: handle restocking levelled items 2014-05-18 12:53:21 +02:00
contentloader.hpp
customdata.hpp
esmloader.cpp
esmloader.hpp
esmstore.cpp Recognize DELE subrecords at the end of the record (Fixes #1414) 2014-06-08 11:22:37 +02:00
esmstore.hpp Remove useless throwing of exception 2014-05-22 15:29:36 +02:00
failedaction.cpp
failedaction.hpp
fallback.cpp Fix exception when there are spaces in INI-imported color settings 2014-05-28 21:29:09 +02:00
fallback.hpp
globals.cpp Fix loading a savegame when some of its content files were disabled 2014-06-01 23:11:38 +02:00
globals.hpp
inventorystore.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
inventorystore.hpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
livecellref.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
livecellref.hpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
localscripts.cpp Remove static method MWWorld::Class::get(&Ptr) 2014-05-22 20:50:00 +02:00
localscripts.hpp
manualref.hpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
nullaction.hpp
omwloader.cpp
omwloader.hpp
physicssystem.cpp Fix for broken physics in exteriors (Fixes #1446) 2014-06-11 19:01:23 +02:00
physicssystem.hpp Fix being able to place items on top of actors (Fixes #1403) 2014-06-06 00:43:24 +02:00
player.cpp Fix triggering changed flag for all references when cell is visited 2014-06-15 14:18:16 +02:00
player.hpp
projectilemanager.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
projectilemanager.hpp Savegame: store projectiles 2014-05-17 05:24:32 +02:00
ptr.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
ptr.hpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
recordcmp.hpp
refdata.cpp Fix triggering changed flag for all references when cell is visited 2014-06-15 14:18:16 +02:00
refdata.hpp Fix some doxygen typos 2014-06-15 16:11:22 +02:00
scene.cpp Fix triggering changed flag for all references when cell is visited 2014-06-15 14:18:16 +02:00
scene.hpp Fix triggering changed flag for all references when cell is visited 2014-06-15 14:18:16 +02:00
store.cpp Cell merge fix (reference context position was not saved correctly) 2014-06-11 21:56:10 +02:00
store.hpp Merge ESM::Cell fields by subrecord 2014-06-11 16:13:33 +02:00
timestamp.cpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
timestamp.hpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
weather.cpp
weather.hpp
worldimp.cpp Savegame: Store AiSettings and summoned creatures 2014-06-15 21:19:37 +02:00
worldimp.hpp Savegame: Store AiSettings and summoned creatures 2014-06-15 21:19:37 +02:00