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openmw-tes3mp/components/sdlutil/imagetosurface.hpp

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C++

#ifndef OPENMW_COMPONENTS_SDLUTIL_IMAGETOSURFACE_H
#define OPENMW_COMPONENTS_SDLUTIL_IMAGETOSURFACE_H
struct SDL_Surface;
namespace osg
{
class Image;
}
namespace SDLUtil
{
/// Convert an osg::Image to an SDL_Surface.
/// @note The returned surface must be freed using SDL_FreeSurface.
SDL_Surface* imageToSurface(osg::Image* image, bool flip=false);
}
#endif