.. |
buffercache.cpp
|
Implement releaseGLObjects for cached resources
|
2017-08-26 19:29:12 +00:00 |
buffercache.hpp
|
Implement releaseGLObjects for cached resources
|
2017-08-26 19:29:12 +00:00 |
chunkmanager.cpp
|
Implement releaseGLObjects for cached resources
|
2017-08-26 19:29:12 +00:00 |
chunkmanager.hpp
|
Mark some functions with override
|
2017-09-18 01:51:11 -07:00 |
compositemaprenderer.cpp
|
Fix texture not being applied on rendering the composite map (Fixes #3791)
|
2017-03-19 19:15:22 +01:00 |
compositemaprenderer.hpp
|
Remove unused includes
|
2017-03-14 19:27:56 +01:00 |
defs.hpp
|
Add terrain parallax mapping
|
2016-03-22 21:46:15 +01:00 |
material.cpp
|
Fall back to non-shader material if creating the shader fails
|
2017-11-08 00:24:03 +00:00 |
material.hpp
|
Remove unused code
|
2017-03-14 19:27:56 +01:00 |
quadtreenode.cpp
|
Terrain: remove ref argument that is now always true
|
2017-07-19 16:24:35 +02:00 |
quadtreenode.hpp
|
Add preloading implementation to QuadTreeWorld
|
2017-03-14 19:27:56 +01:00 |
quadtreeworld.cpp
|
Add basic support for distant terrain CLSB
|
2018-02-23 23:37:04 +00:00 |
quadtreeworld.hpp
|
Terrain: use the main camera's viewpoint for intersection tests
|
2017-07-19 13:11:44 +02:00 |
storage.hpp
|
Add quad tree implementation (no rendering yet)
|
2017-03-14 19:27:55 +01:00 |
terraindrawable.cpp
|
Ensure TerrainDrawables affect the computed near/far planes.
|
2018-01-22 15:52:37 +00:00 |
terraindrawable.hpp
|
Skip light collection for far away terrain
|
2017-03-14 19:27:56 +01:00 |
terraingrid.cpp
|
Use the View-based preloading for TerrainGrid as well
|
2017-03-14 19:27:56 +01:00 |
terraingrid.hpp
|
Use the View-based preloading for TerrainGrid as well
|
2017-03-14 19:27:56 +01:00 |
texturemanager.cpp
|
Make reportStats const
|
2017-03-14 19:27:55 +01:00 |
texturemanager.hpp
|
Make reportStats const
|
2017-03-14 19:27:55 +01:00 |
viewdata.cpp
|
Terrain: remove ref argument that is now always true
|
2017-07-19 16:24:35 +02:00 |
viewdata.hpp
|
Terrain: remove ref argument that is now always true
|
2017-07-19 16:24:35 +02:00 |
world.cpp
|
Remove unnecessary cache dump
|
2017-09-15 12:19:12 -04:00 |
world.hpp
|
Changes to land creation, add ability to specifically clear terrain cache
|
2017-09-08 14:37:03 -04:00 |