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PacketContainer.cpp
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[General] Add action types to WorldEvent's ContainerChanges
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2017-02-04 21:32:06 +02:00 |
PacketContainer.hpp
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[General] Rename ID_CONTAINER_ADD into ID_CONTAINER
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2017-02-04 13:14:37 +02:00 |
PacketDoorState.cpp
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[General] Rename ID_DOOR_ACTIVATE into ID_DOOR_STATE
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2017-02-01 11:54:40 +02:00 |
PacketDoorState.hpp
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[General] Rename ID_DOOR_ACTIVATE into ID_DOOR_STATE
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2017-02-01 11:54:40 +02:00 |
PacketMusicPlay.cpp
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[General] Make WorldEvents store information about multiple objects
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2017-01-28 12:34:45 +02:00 |
PacketMusicPlay.hpp
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Add and implement ID_MUSIC_PLAY
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2016-11-20 22:54:49 +02:00 |
PacketObjectAnimPlay.cpp
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[General] Make WorldEvents store information about multiple objects
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2017-01-28 12:34:45 +02:00 |
PacketObjectAnimPlay.hpp
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Add and implement ID_OBJECT_ANIM_PLAY
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2016-10-27 16:09:02 +03:00 |
PacketObjectDelete.cpp
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[General] Make WorldEvents store information about multiple objects
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2017-01-28 12:34:45 +02:00 |
PacketObjectDelete.hpp
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Rename WorldPackets to ID_WORLD_OBJECT_DELETE and ID_WORLD_OBJECT_PLACE
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2016-10-22 18:05:32 +03:00 |
PacketObjectHealth.cpp
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[General] Repurpose the unused ID_CONTAINER_REMOVE into ID_OBJECT_HEALTH
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2017-02-04 13:05:15 +02:00 |
PacketObjectHealth.hpp
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[General] Repurpose the unused ID_CONTAINER_REMOVE into ID_OBJECT_HEALTH
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2017-02-04 13:05:15 +02:00 |
PacketObjectLock.cpp
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[General] Make WorldEvents store information about multiple objects
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2017-01-28 12:34:45 +02:00 |
PacketObjectLock.hpp
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Add and implement ID_WORLD_OBJECT_LOCK
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2016-10-24 13:20:04 +03:00 |
PacketObjectMove.cpp
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[General] Make WorldEvents store information about multiple objects
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2017-01-28 12:34:45 +02:00 |
PacketObjectMove.hpp
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On second thought, rename ID_OBJECT_MOVE_WORLD into ID_OBJECT_MOVE
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2016-10-25 12:53:18 +03:00 |
PacketObjectPlace.cpp
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[Server] Add script functions for getting world object placement info
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2017-01-29 15:29:40 +02:00 |
PacketObjectPlace.hpp
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Rename WorldPackets to ID_WORLD_OBJECT_DELETE and ID_WORLD_OBJECT_PLACE
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2016-10-22 18:05:32 +03:00 |
PacketObjectRotate.cpp
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[General] Make WorldEvents store information about multiple objects
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2017-01-28 12:34:45 +02:00 |
PacketObjectRotate.hpp
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Add and implement ID_OBJECT_ROTATE
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2016-10-25 14:28:39 +03:00 |
PacketObjectScale.cpp
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[General] Make WorldEvents store information about multiple objects
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2017-01-28 12:34:45 +02:00 |
PacketObjectScale.hpp
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Add placeholders for 5 new WorldPackets
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2016-10-24 23:44:05 +03:00 |
PacketObjectUnlock.cpp
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[General] Remove duplicate constructor in PacketObjectUnlock
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2017-01-28 18:19:24 +02:00 |
PacketObjectUnlock.hpp
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Add and implement ID_WORLD_OBJECT_UNLOCK
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2016-10-24 11:26:31 +03:00 |
PacketScriptGlobalShort.cpp
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[General] Make WorldEvents store information about multiple objects
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2017-01-28 12:34:45 +02:00 |
PacketScriptGlobalShort.hpp
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Add and implement 3 new WorldPackets for ingame script variable values
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2016-10-26 12:25:50 +03:00 |
PacketScriptLocalFloat.cpp
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[General] Make WorldEvents store information about multiple objects
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2017-01-28 12:34:45 +02:00 |
PacketScriptLocalFloat.hpp
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Add and implement 3 new WorldPackets for ingame script variable values
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2016-10-26 12:25:50 +03:00 |
PacketScriptLocalShort.cpp
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[General] Make WorldEvents store information about multiple objects
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2017-01-28 12:34:45 +02:00 |
PacketScriptLocalShort.hpp
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Add and implement 3 new WorldPackets for ingame script variable values
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2016-10-26 12:25:50 +03:00 |
PacketScriptMemberShort.cpp
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[General] Make WorldEvents store information about multiple objects
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2017-01-28 12:34:45 +02:00 |
PacketScriptMemberShort.hpp
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Add and implement ID_SCRIPT_MEMBER_SHORT
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2016-10-27 00:41:14 +03:00 |
PacketVideoPlay.cpp
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[General] Make WorldEvents store information about multiple objects
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2017-01-28 12:34:45 +02:00 |
PacketVideoPlay.hpp
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Add and implement ID_WORLD_VIDEO_PLAY
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2016-10-24 17:52:19 +03:00 |
WorldPacket.cpp
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Move RequestData() method to BasePacket
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2016-11-21 01:31:07 +02:00 |
WorldPacket.hpp
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Move RequestData() method to BasePacket
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2016-11-21 01:31:07 +02:00 |