You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
199 lines
4.6 KiB
C++
199 lines
4.6 KiB
C++
#include "CellController.hpp"
|
|
|
|
#include <iostream>
|
|
#include "Cell.hpp"
|
|
#include "Player.hpp"
|
|
#include "Script/Script.hpp"
|
|
|
|
using namespace std;
|
|
|
|
CellController::CellController()
|
|
{
|
|
|
|
}
|
|
|
|
CellController::~CellController()
|
|
{
|
|
for (auto cell : cells)
|
|
delete cell;
|
|
}
|
|
|
|
CellController *CellController::sThis = nullptr;
|
|
|
|
void CellController::create()
|
|
{
|
|
assert(!sThis);
|
|
sThis = new CellController;
|
|
}
|
|
|
|
void CellController::destroy()
|
|
{
|
|
assert(sThis);
|
|
delete sThis;
|
|
sThis = nullptr;
|
|
}
|
|
|
|
CellController *CellController::get()
|
|
{
|
|
assert(sThis);
|
|
return sThis;
|
|
}
|
|
|
|
Cell *CellController::getCell(ESM::Cell *esmCell)
|
|
{
|
|
if (esmCell->isExterior())
|
|
return getCellByXY(esmCell->mData.mX, esmCell->mData.mY);
|
|
else
|
|
return getCellByName(esmCell->mName);
|
|
}
|
|
|
|
|
|
Cell *CellController::getCellByXY(int x, int y)
|
|
{
|
|
auto it = find_if(cells.begin(), cells.end(), [x, y](const Cell *c)
|
|
{
|
|
return c->cell.mData.mX == x && c->cell.mData.mY == y;
|
|
});
|
|
|
|
if (it == cells.end())
|
|
{
|
|
LOG_APPEND(Log::LOG_INFO, "- Attempt to get Cell at %i, %i failed!", x, y);
|
|
return nullptr;
|
|
}
|
|
|
|
return *it;
|
|
}
|
|
|
|
Cell *CellController::getCellByName(std::string cellName)
|
|
{
|
|
auto it = find_if(cells.begin(), cells.end(), [cellName](const Cell *c)
|
|
{
|
|
return c->cell.mName == cellName;
|
|
});
|
|
|
|
if (it == cells.end())
|
|
{
|
|
LOG_APPEND(Log::LOG_INFO, "- Attempt to get Cell at %s failed!", cellName.c_str());
|
|
return nullptr;
|
|
}
|
|
|
|
return *it;
|
|
}
|
|
|
|
Cell *CellController::addCell(ESM::Cell cellData)
|
|
{
|
|
LOG_APPEND(Log::LOG_INFO, "- Loaded cells: %d", cells.size());
|
|
auto it = find_if(cells.begin(), cells.end(), [cellData](const Cell *c) {
|
|
// Currently we cannot compare because plugin lists can be loaded in different order
|
|
//return c->cell.sRecordId == cellData.sRecordId;
|
|
if (c->cell.isExterior() && cellData.isExterior())
|
|
{
|
|
if (c->cell.mData.mX == cellData.mData.mX && c->cell.mData.mY == cellData.mData.mY)
|
|
return true;
|
|
}
|
|
else if (c->cell.mName == cellData.mName)
|
|
return true;
|
|
|
|
return false;
|
|
});
|
|
|
|
Cell *cell;
|
|
if (it == cells.end())
|
|
{
|
|
LOG_APPEND(Log::LOG_INFO, "- Adding %s to CellController", cellData.getDescription().c_str());
|
|
|
|
cell = new Cell(cellData);
|
|
cells.push_back(cell);
|
|
}
|
|
else
|
|
{
|
|
LOG_APPEND(Log::LOG_INFO, "- Found %s in CellController", cellData.getDescription().c_str());
|
|
cell = *it;
|
|
}
|
|
|
|
return cell;
|
|
}
|
|
|
|
void CellController::removeCell(Cell *cell)
|
|
{
|
|
if (cell == nullptr)
|
|
return;
|
|
|
|
for (auto it = cells.begin(); it != cells.end();)
|
|
{
|
|
if (*it != nullptr && *it == cell)
|
|
{
|
|
Script::Call<Script::CallbackIdentity("OnCellDeletion")>(cell->getDescription().c_str());
|
|
LOG_APPEND(Log::LOG_INFO, "- Removing %s from CellController", cell->getDescription().c_str());
|
|
|
|
delete *it;
|
|
it = cells.erase(it);
|
|
}
|
|
else
|
|
++it;
|
|
}
|
|
}
|
|
|
|
void CellController::removePlayer(Cell *cell, Player *player)
|
|
{
|
|
//cell->removePlayer(player);
|
|
}
|
|
|
|
void CellController::deletePlayer(Player *player)
|
|
{
|
|
LOG_APPEND(Log::LOG_INFO, "- Iterating through Cells from Player %s", player->npc.mName.c_str());
|
|
|
|
std::vector<Cell*> toDelete;
|
|
|
|
auto it = player->getCells()->begin();
|
|
const auto endIter = player->getCells()->end();
|
|
|
|
for (; it != endIter; ++it)
|
|
{
|
|
Cell *c = *it;
|
|
c->removePlayer(player, false);
|
|
if (c->players.empty())
|
|
toDelete.push_back(c);
|
|
}
|
|
|
|
for (auto &&cell : toDelete)
|
|
{
|
|
LOG_APPEND(Log::LOG_INFO, "- Cell %s has no players left", cell->getDescription().c_str());
|
|
removeCell(cell);
|
|
}
|
|
}
|
|
|
|
void CellController::update(Player *player)
|
|
{
|
|
std::vector<Cell*> toDelete;
|
|
|
|
for (auto &&cell : player->cellStateChanges.cellStates)
|
|
{
|
|
if (cell.type == mwmp::CellState::LOAD)
|
|
{
|
|
Cell *c = addCell(cell.cell);
|
|
c->addPlayer(player);
|
|
}
|
|
else
|
|
{
|
|
Cell *c;
|
|
if (!cell.cell.isExterior())
|
|
c = getCellByName(cell.cell.mName);
|
|
else
|
|
c = getCellByXY(cell.cell.getGridX(), cell.cell.getGridY());
|
|
|
|
if (c != nullptr)
|
|
{
|
|
c->removePlayer(player);
|
|
if (c->players.empty())
|
|
toDelete.push_back(c);
|
|
}
|
|
}
|
|
}
|
|
for (auto &&cell : toDelete)
|
|
{
|
|
LOG_APPEND(Log::LOG_INFO, "- Cell %s has no players left", cell->getDescription().c_str());
|
|
removeCell(cell);
|
|
}
|
|
}
|