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openmw-tes3mp/components/openmw-mp
David Cernat 9fe54aa8c6 [General] Add getArchitectureType() to multiplayer Utils
Additionally, rename getOperatingSystem() into getOperatingSystemType() for clarity.
6 years ago
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Base [General] Always use correct ranged weapon & ammo for ranged attack sync 6 years ago
Controllers [General] Implement PlayerItemUse packet 6 years ago
Master [General] Reorder RW(string) arguments 7 years ago
Packets [General] Fix ranged attack sync when using last throwing weapon or ammo 6 years ago
ErrorMessages.hpp [General] Move credits integrity error message to new ErrorMessages file 7 years ago
Log.cpp [General] Implement setting of enforced client log level in GameSettings 7 years ago
Log.hpp [General] Implement setting of enforced client log level in GameSettings 7 years ago
NetworkMessages.hpp [General] Implement PlayerItemUse packet 6 years ago
Utils.cpp [General] Add getArchitectureType() to multiplayer Utils 6 years ago
Utils.hpp [General] Add getArchitectureType() to multiplayer Utils 6 years ago
Version.hpp [Documentation] Update credits 6 years ago