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109 lines
3.7 KiB
C++
109 lines
3.7 KiB
C++
/* -------------------------------------------------------
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Copyright (c) 2011 Alberto G. Salguero (alberto.salguero (at) uca.es)
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Permission is hereby granted, free of charge, to any
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person obtaining a copy of this software and associated
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documentation files (the "Software"), to deal in the
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Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the
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Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice
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shall be included in all copies or substantial portions of
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the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
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KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
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WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
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PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS
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OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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------------------------------------------------------- */
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#ifndef OICS_Control_H_
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#define OICS_Control_H_
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#include "ICSPrerequisites.h"
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#include "ICSChannel.h"
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#include "ICSControlListener.h"
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namespace ICS
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{
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class DllExport Control
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{
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public:
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enum ControlChangingDirection
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{
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DECREASE = -1, STOP = 0, INCREASE = 1
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};
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Control(const std::string& name, bool autoChangeDirectionOnLimitsAfterStop = false, bool autoReverseToInitialValue = false, float initialValue = 0.5, float stepSize = 0.1, float stepsPerSeconds = 2.0, bool axisBindable = true);
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~Control();
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void setChangingDirection(ControlChangingDirection direction);
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inline ControlChangingDirection getChangingDirection(){ return currentChangingDirection; };
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void setValue(float value);
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inline float getValue(){ return mValue; };
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inline float getInitialValue(){ return mInitialValue; };
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inline void setInitialValue(float i) {mInitialValue = i;};
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void attachChannel(Channel* channel, Channel::ChannelDirection direction, float percentage = 1.0);
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std::list<Channel*> getAttachedChannels(){ return mAttachedChannels; };
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inline float getStepSize(){ return mStepSize; };
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inline float getStepsPerSeconds(){ return mStepsPerSeconds; };
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inline void setIgnoreAutoReverse(bool value){ mIgnoreAutoReverse = value; }; // mouse disable autoreverse
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inline bool isAutoReverseIgnored(){ return mIgnoreAutoReverse; };
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inline bool getAutoReverse(){ return mAutoReverseToInitialValue; };
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inline bool getAutoChangeDirectionOnLimitsAfterStop(){ return mAutoChangeDirectionOnLimitsAfterStop; };
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inline std::string getName(){ return mName; };
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inline bool isAxisBindable(){ return mAxisBindable; };
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inline void setAxisBindable(bool value){ mAxisBindable = value; };
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inline void addListener(ControlListener* ob){ mListeners.push_back(ob); };
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inline void removeListener(ControlListener* ob){ mListeners.remove(ob); };
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void update(float timeSinceLastFrame);
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protected:
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float mValue;
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float mInitialValue;
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std::string mName;
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float mStepSize;
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float mStepsPerSeconds;
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bool mAutoReverseToInitialValue;
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bool mIgnoreAutoReverse;
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bool mAutoChangeDirectionOnLimitsAfterStop;
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bool mAxisBindable;
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Control::ControlChangingDirection currentChangingDirection;
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std::list<Channel*> mAttachedChannels;
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std::list<ControlListener*> mListeners;
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std::list<Control::ControlChangingDirection> mPendingActions;
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protected:
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void updateChannels();
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void notifyListeners(float previousValue);
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};
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}
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#endif
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