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openmw-tes3mp/apps/openmw/mwclass
2012-09-18 11:25:09 +02:00
..
activator.cpp Issue #107: WindowManager is accessed only through the interface class from now on 2012-08-12 18:11:09 +02:00
activator.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
apparatus.cpp Changing sounds to Action. 2012-08-19 20:11:50 -03:00
apparatus.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
armor.cpp Changing sounds to Action. 2012-08-19 20:11:50 -03:00
armor.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
book.cpp Issue #107: WindowManager is accessed only through the interface class from now on 2012-08-12 18:11:09 +02:00
book.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
classes.cpp
classes.hpp
clothing.cpp Changing sounds to Action. 2012-08-19 20:11:50 -03:00
clothing.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
container.cpp key usage to open doors or containers 2012-09-10 17:44:59 +02:00
container.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
creature.cpp added missing initialisation of NPC/creature spell lists from ESX records 2012-09-10 13:04:00 +02:00
creature.hpp high-level implementation, unstable 2012-07-30 23:28:14 +04:00
creaturelevlist.cpp
creaturelevlist.hpp
door.cpp key usage to open doors or containers 2012-09-10 17:44:59 +02:00
door.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
ingredient.cpp Issue #356: added ingredient eating sound effect 2012-09-13 13:30:57 +02:00
ingredient.hpp Issue #356: Implemented ingredient eating 2012-09-13 13:02:26 +02:00
itemlevlist.cpp
itemlevlist.hpp
light.cpp Changing sounds to Action. 2012-08-19 20:11:50 -03:00
light.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
lockpick.cpp Changing sounds to Action. 2012-08-19 20:11:50 -03:00
lockpick.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
misc.cpp Changing sounds to Action. 2012-08-19 20:11:50 -03:00
misc.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
npc.cpp Merge remote-tracking branch 'jhooks/physicsaedra3' into next 2012-09-18 11:25:09 +02:00
npc.hpp high-level implementation, unstable 2012-07-30 23:28:14 +04:00
potion.cpp fix the spell tooltips to show the spell target 2012-09-09 23:06:24 +02:00
potion.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
probe.cpp Changing sounds to Action. 2012-08-19 20:11:50 -03:00
probe.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
repair.cpp Changing sounds to Action. 2012-08-19 20:11:50 -03:00
repair.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
static.cpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
static.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
weapon.cpp Changing sounds to Action. 2012-08-19 20:11:50 -03:00
weapon.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00