mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-16 11:49:56 +00:00
690211ad99
Move Send and Read functions to BasePacket
114 lines
2.6 KiB
C++
114 lines
2.6 KiB
C++
#include "Positions.hpp"
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#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <apps/openmw-mp/Player.hpp>
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#include <apps/openmw-mp/Networking.hpp>
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#include <components/openmw-mp/Log.hpp>
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#include <iostream>
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using namespace std;
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void PositionFunctions::GetPos(unsigned short pid, float *x, float *y, float *z) noexcept
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{
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*x = 0.00;
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*y = 0.00;
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*z = 0.00;
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Player *player;
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GET_PLAYER(pid, player,);
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*x = player->position.pos[0];
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*y = player->position.pos[1];
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*z = player->position.pos[2];
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}
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double PositionFunctions::GetPosX(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, 0.0f);
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return player->position.pos[0];
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}
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double PositionFunctions::GetPosY(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, 0.0f);
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return player->position.pos[1];
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}
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double PositionFunctions::GetPosZ(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, 0.0f);
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return player->position.pos[2];
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}
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void PositionFunctions::GetAngle(unsigned short pid, float *x, float *y, float *z) noexcept
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{
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*x = 0.00;
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*y = 0.00;
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*z = 0.00;
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Player *player;
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GET_PLAYER(pid, player, );
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*x = player->position.rot[0];
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*y = player->position.rot[1];
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*z = player->position.rot[2];
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}
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double PositionFunctions::GetAngleX(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, 0.0f);
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return player->position.rot[0];
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}
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double PositionFunctions::GetAngleY(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, 0.0f);
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return player->position.rot[1];
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}
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double PositionFunctions::GetAngleZ(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, 0.0f);
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return player->position.rot[2];
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}
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void PositionFunctions::SetPos(unsigned short pid, double x, double y, double z) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player,);
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player->position.pos[0] = x;
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player->position.pos[1] = y;
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player->position.pos[2] = z;
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}
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void PositionFunctions::SetAngle(unsigned short pid, double x, double y, double z) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, );
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player->position.rot[0] = x;
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player->position.rot[1] = y;
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player->position.rot[2] = z;
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}
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void PositionFunctions::SendPos(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, );
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mwmp::Networking::get().getPlayerController()->GetPacket(ID_PLAYER_POS)->setPlayer(player);
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mwmp::Networking::get().getPlayerController()->GetPacket(ID_PLAYER_POS)->Send(false);
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}
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