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openmw-tes3mp/apps/launcher/graphicspage.hpp

49 lines
1.1 KiB
C++

#ifndef GRAPHICSPAGE_H
#define GRAPHICSPAGE_H
#include <QWidget>
#include "ui_graphicspage.h"
#include <components/settings/settings.hpp>
namespace Files { struct ConfigurationManager; }
namespace Launcher
{
class GraphicsSettings;
class GraphicsPage : public QWidget, private Ui::GraphicsPage
{
Q_OBJECT
public:
GraphicsPage(Files::ConfigurationManager &cfg, Settings::Manager &engineSettings, QWidget *parent = 0);
void saveSettings();
bool loadSettings();
public slots:
void screenChanged(int screen);
private slots:
void slotFullScreenChanged(int state);
void slotStandardToggled(bool checked);
private:
Files::ConfigurationManager &mCfgMgr;
Settings::Manager &mEngineSettings;
QStringList getAvailableResolutions(int screen);
QRect getMaximumResolution();
/**
* Connect to the SDL so that we can use it to determine graphics
* @return whether or not connecting to SDL is successful
*/
bool connectToSdl();
bool setupSDL();
};
}
#endif