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openmw-tes3mp/apps/openmw/mwgui/settingswindow.cpp

596 lines
22 KiB
C++

#include "settingswindow.hpp"
#include <MyGUI_ScrollBar.h>
#include <MyGUI_Window.h>
#include <MyGUI_ComboBox.h>
#include <MyGUI_ScrollView.h>
#include <MyGUI_Gui.h>
#include <MyGUI_TabControl.h>
#include <boost/algorithm/string.hpp>
#include <boost/math/common_factor.hpp>
#include <SDL_video.h>
#include <components/widgets/sharedstatebutton.hpp>
#include <components/settings/settings.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "../mwbase/soundmanager.hpp"
#include "../mwbase/inputmanager.hpp"
#include "../mwbase/windowmanager.hpp"
#include "confirmationdialog.hpp"
namespace
{
std::string textureMipmappingToStr(const std::string& val)
{
if (val == "linear") return "Trilinear";
if (val == "nearest") return "Bilinear";
if (val != "none")
std::cerr<< "Warning: Invalid texture mipmap option: "<<val <<std::endl;
return "Other";
}
void parseResolution (int &x, int &y, const std::string& str)
{
std::vector<std::string> split;
boost::algorithm::split (split, str, boost::is_any_of("@(x"));
assert (split.size() >= 2);
boost::trim(split[0]);
boost::trim(split[1]);
x = MyGUI::utility::parseInt (split[0]);
y = MyGUI::utility::parseInt (split[1]);
}
bool sortResolutions (std::pair<int, int> left, std::pair<int, int> right)
{
if (left.first == right.first)
return left.second > right.second;
return left.first > right.first;
}
std::string getAspect (int x, int y)
{
int gcd = boost::math::gcd (x, y);
int xaspect = x / gcd;
int yaspect = y / gcd;
// special case: 8 : 5 is usually referred to as 16:10
if (xaspect == 8 && yaspect == 5)
return "16 : 10";
return MyGUI::utility::toString(xaspect) + " : " + MyGUI::utility::toString(yaspect);
}
const char* checkButtonType = "CheckButton";
const char* sliderType = "Slider";
std::string getSettingType(MyGUI::Widget* widget)
{
return widget->getUserString("SettingType");
}
std::string getSettingName(MyGUI::Widget* widget)
{
return widget->getUserString("SettingName");
}
std::string getSettingCategory(MyGUI::Widget* widget)
{
return widget->getUserString("SettingCategory");
}
std::string getSettingValueType(MyGUI::Widget* widget)
{
return widget->getUserString("SettingValueType");
}
void getSettingMinMax(MyGUI::Widget* widget, float& min, float& max)
{
const char* settingMin = "SettingMin";
const char* settingMax = "SettingMax";
min = 0.f;
max = 1.f;
if (!widget->getUserString(settingMin).empty())
min = MyGUI::utility::parseFloat(widget->getUserString(settingMin));
if (!widget->getUserString(settingMax).empty())
max = MyGUI::utility::parseFloat(widget->getUserString(settingMax));
}
}
namespace MWGui
{
void SettingsWindow::configureWidgets(MyGUI::Widget* widget)
{
MyGUI::EnumeratorWidgetPtr widgets = widget->getEnumerator();
while (widgets.next())
{
MyGUI::Widget* current = widgets.current();
std::string type = getSettingType(current);
if (type == checkButtonType)
{
std::string initialValue = Settings::Manager::getBool(getSettingName(current),
getSettingCategory(current))
? "#{sOn}" : "#{sOff}";
current->castType<MyGUI::Button>()->setCaptionWithReplacing(initialValue);
current->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
}
if (type == sliderType)
{
/*
Start of tes3mp addition
Hide difficulty widget because it has no use in multiplayer, with
the difficulty being set by the server instead
*/
if (getSettingName(current) == "difficulty")
{
widget->setEnabled(false);
widget->setVisible(false);
}
/*
End of tes3mp addition
*/
MyGUI::ScrollBar* scroll = current->castType<MyGUI::ScrollBar>();
std::string valueStr;
if (getSettingValueType(current) == "Float")
{
// TODO: ScrollBar isn't meant for this. should probably use a dedicated FloatSlider widget
float min,max;
getSettingMinMax(scroll, min, max);
float value = Settings::Manager::getFloat(getSettingName(current), getSettingCategory(current));
valueStr = MyGUI::utility::toString((int)value);
value = std::max(min, std::min(value, max));
value = (value-min)/(max-min);
scroll->setScrollPosition(static_cast<size_t>(value * (scroll->getScrollRange() - 1)));
}
else
{
int value = Settings::Manager::getInt(getSettingName(current), getSettingCategory(current));
valueStr = MyGUI::utility::toString(value);
scroll->setScrollPosition(value);
}
scroll->eventScrollChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onSliderChangePosition);
updateSliderLabel(scroll, valueStr);
}
configureWidgets(current);
}
}
void SettingsWindow::updateSliderLabel(MyGUI::ScrollBar *scroller, const std::string& value)
{
std::string labelWidgetName = scroller->getUserString("SettingLabelWidget");
if (!labelWidgetName.empty())
{
MyGUI::TextBox* textBox;
getWidget(textBox, labelWidgetName);
std::string labelCaption = scroller->getUserString("SettingLabelCaption");
boost::algorithm::replace_all(labelCaption, "%s", value);
textBox->setCaptionWithReplacing(labelCaption);
}
}
SettingsWindow::SettingsWindow() :
WindowBase("openmw_settings_window.layout"),
mKeyboardMode(true)
{
configureWidgets(mMainWidget);
setTitle("#{sOptions}");
getWidget(mSettingsTab, "SettingsTab");
getWidget(mOkButton, "OkButton");
getWidget(mResolutionList, "ResolutionList");
getWidget(mFullscreenButton, "FullscreenButton");
getWidget(mWindowBorderButton, "WindowBorderButton");
getWidget(mTextureFilteringButton, "TextureFilteringButton");
getWidget(mAnisotropyBox, "AnisotropyBox");
getWidget(mControlsBox, "ControlsBox");
getWidget(mResetControlsButton, "ResetControlsButton");
getWidget(mKeyboardSwitch, "KeyboardButton");
getWidget(mControllerSwitch, "ControllerButton");
getWidget(mWaterTextureSize, "WaterTextureSize");
#ifndef WIN32
// hide gamma controls since it currently does not work under Linux
MyGUI::ScrollBar *gammaSlider;
getWidget(gammaSlider, "GammaSlider");
gammaSlider->setVisible(false);
MyGUI::TextBox *textBox;
getWidget(textBox, "GammaText");
textBox->setVisible(false);
getWidget(textBox, "GammaTextDark");
textBox->setVisible(false);
getWidget(textBox, "GammaTextLight");
textBox->setVisible(false);
#endif
mMainWidget->castType<MyGUI::Window>()->eventWindowChangeCoord += MyGUI::newDelegate(this, &SettingsWindow::onWindowResize);
mSettingsTab->eventTabChangeSelect += MyGUI::newDelegate(this, &SettingsWindow::onTabChanged);
mOkButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onOkButtonClicked);
mTextureFilteringButton->eventComboChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onTextureFilteringChanged);
mResolutionList->eventListChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onResolutionSelected);
mWaterTextureSize->eventComboChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onWaterTextureSizeChanged);
mKeyboardSwitch->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onKeyboardSwitchClicked);
mControllerSwitch->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onControllerSwitchClicked);
center();
mResetControlsButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onResetDefaultBindings);
// fill resolution list
int screen = Settings::Manager::getInt("screen", "Video");
int numDisplayModes = SDL_GetNumDisplayModes(screen);
std::vector < std::pair<int, int> > resolutions;
for (int i = 0; i < numDisplayModes; i++)
{
SDL_DisplayMode mode;
SDL_GetDisplayMode(screen, i, &mode);
resolutions.push_back(std::make_pair(mode.w, mode.h));
}
std::sort(resolutions.begin(), resolutions.end(), sortResolutions);
for (std::vector < std::pair<int, int> >::const_iterator it=resolutions.begin();
it!=resolutions.end(); ++it)
{
std::string str = MyGUI::utility::toString(it->first) + " x " + MyGUI::utility::toString(it->second)
+ " (" + getAspect(it->first,it->second) + ")";
if (mResolutionList->findItemIndexWith(str) == MyGUI::ITEM_NONE)
mResolutionList->addItem(str);
}
highlightCurrentResolution();
std::string tmip = Settings::Manager::getString("texture mipmap", "General");
mTextureFilteringButton->setCaption(textureMipmappingToStr(tmip));
int waterTextureSize = Settings::Manager::getInt ("rtt size", "Water");
if (waterTextureSize >= 512)
mWaterTextureSize->setIndexSelected(0);
if (waterTextureSize >= 1024)
mWaterTextureSize->setIndexSelected(1);
if (waterTextureSize >= 2048)
mWaterTextureSize->setIndexSelected(2);
mWindowBorderButton->setEnabled(!Settings::Manager::getBool("fullscreen", "Video"));
mKeyboardSwitch->setStateSelected(true);
mControllerSwitch->setStateSelected(false);
}
void SettingsWindow::onTabChanged(MyGUI::TabControl* /*_sender*/, size_t /*index*/)
{
resetScrollbars();
}
void SettingsWindow::onOkButtonClicked(MyGUI::Widget* _sender)
{
MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Settings);
}
void SettingsWindow::onResolutionSelected(MyGUI::ListBox* _sender, size_t index)
{
if (index == MyGUI::ITEM_NONE)
return;
ConfirmationDialog* dialog = MWBase::Environment::get().getWindowManager()->getConfirmationDialog();
dialog->askForConfirmation("#{sNotifyMessage67}");
dialog->eventOkClicked.clear();
dialog->eventOkClicked += MyGUI::newDelegate(this, &SettingsWindow::onResolutionAccept);
dialog->eventCancelClicked.clear();
dialog->eventCancelClicked += MyGUI::newDelegate(this, &SettingsWindow::onResolutionCancel);
}
void SettingsWindow::onResolutionAccept()
{
std::string resStr = mResolutionList->getItemNameAt(mResolutionList->getIndexSelected());
int resX, resY;
parseResolution (resX, resY, resStr);
Settings::Manager::setInt("resolution x", "Video", resX);
Settings::Manager::setInt("resolution y", "Video", resY);
apply();
}
void SettingsWindow::onResolutionCancel()
{
highlightCurrentResolution();
}
void SettingsWindow::highlightCurrentResolution()
{
mResolutionList->setIndexSelected(MyGUI::ITEM_NONE);
int currentX = Settings::Manager::getInt("resolution x", "Video");
int currentY = Settings::Manager::getInt("resolution y", "Video");
for (size_t i=0; i<mResolutionList->getItemCount(); ++i)
{
int resX, resY;
parseResolution (resX, resY, mResolutionList->getItemNameAt(i));
if (resX == currentX && resY == currentY)
{
mResolutionList->setIndexSelected(i);
break;
}
}
}
void SettingsWindow::onWaterTextureSizeChanged(MyGUI::ComboBox* _sender, size_t pos)
{
int size = 0;
if (pos == 0)
size = 512;
else if (pos == 1)
size = 1024;
else if (pos == 2)
size = 2048;
Settings::Manager::setInt("rtt size", "Water", size);
apply();
}
void SettingsWindow::onButtonToggled(MyGUI::Widget* _sender)
{
std::string on = MWBase::Environment::get().getWindowManager()->getGameSettingString("sOn", "On");
std::string off = MWBase::Environment::get().getWindowManager()->getGameSettingString("sOff", "On");
bool newState;
if (_sender->castType<MyGUI::Button>()->getCaption() == on)
{
_sender->castType<MyGUI::Button>()->setCaption(off);
newState = false;
}
else
{
_sender->castType<MyGUI::Button>()->setCaption(on);
newState = true;
}
if (_sender == mFullscreenButton)
{
// check if this resolution is supported in fullscreen
if (mResolutionList->getIndexSelected() != MyGUI::ITEM_NONE)
{
std::string resStr = mResolutionList->getItemNameAt(mResolutionList->getIndexSelected());
int resX, resY;
parseResolution (resX, resY, resStr);
Settings::Manager::setInt("resolution x", "Video", resX);
Settings::Manager::setInt("resolution y", "Video", resY);
}
bool supported = false;
int fallbackX = 0, fallbackY = 0;
for (unsigned int i=0; i<mResolutionList->getItemCount(); ++i)
{
std::string resStr = mResolutionList->getItemNameAt(i);
int resX, resY;
parseResolution (resX, resY, resStr);
if (i == 0)
{
fallbackX = resX;
fallbackY = resY;
}
if (resX == Settings::Manager::getInt("resolution x", "Video")
&& resY == Settings::Manager::getInt("resolution y", "Video"))
supported = true;
}
if (!supported && mResolutionList->getItemCount())
{
if (fallbackX != 0 && fallbackY != 0)
{
Settings::Manager::setInt("resolution x", "Video", fallbackX);
Settings::Manager::setInt("resolution y", "Video", fallbackY);
}
}
mWindowBorderButton->setEnabled(!newState);
}
if (getSettingType(_sender) == checkButtonType)
{
Settings::Manager::setBool(getSettingName(_sender), getSettingCategory(_sender), newState);
apply();
return;
}
}
void SettingsWindow::onTextureFilteringChanged(MyGUI::ComboBox* _sender, size_t pos)
{
if(pos == 0)
Settings::Manager::setString("texture mipmap", "General", "nearest");
else if(pos == 1)
Settings::Manager::setString("texture mipmap", "General", "linear");
else
std::cerr<< "Unexpected option pos "<<pos <<std::endl;
apply();
}
void SettingsWindow::onSliderChangePosition(MyGUI::ScrollBar* scroller, size_t pos)
{
if (getSettingType(scroller) == "Slider")
{
std::string valueStr;
if (getSettingValueType(scroller) == "Float")
{
float value = pos / float(scroller->getScrollRange()-1);
float min,max;
getSettingMinMax(scroller, min, max);
value = min + (max-min) * value;
Settings::Manager::setFloat(getSettingName(scroller), getSettingCategory(scroller), value);
valueStr = MyGUI::utility::toString(int(value));
}
else
{
Settings::Manager::setInt(getSettingName(scroller), getSettingCategory(scroller), pos);
valueStr = MyGUI::utility::toString(pos);
}
updateSliderLabel(scroller, valueStr);
apply();
}
}
void SettingsWindow::apply()
{
const Settings::CategorySettingVector changed = Settings::Manager::apply();
MWBase::Environment::get().getWorld()->processChangedSettings(changed);
MWBase::Environment::get().getSoundManager()->processChangedSettings(changed);
MWBase::Environment::get().getWindowManager()->processChangedSettings(changed);
MWBase::Environment::get().getInputManager()->processChangedSettings(changed);
}
void SettingsWindow::onKeyboardSwitchClicked(MyGUI::Widget* _sender)
{
if(mKeyboardMode)
return;
mKeyboardMode = true;
mKeyboardSwitch->setStateSelected(true);
mControllerSwitch->setStateSelected(false);
updateControlsBox();
resetScrollbars();
}
void SettingsWindow::onControllerSwitchClicked(MyGUI::Widget* _sender)
{
if(!mKeyboardMode)
return;
mKeyboardMode = false;
mKeyboardSwitch->setStateSelected(false);
mControllerSwitch->setStateSelected(true);
updateControlsBox();
resetScrollbars();
}
void SettingsWindow::updateControlsBox()
{
while (mControlsBox->getChildCount())
MyGUI::Gui::getInstance().destroyWidget(mControlsBox->getChildAt(0));
MWBase::Environment::get().getWindowManager()->removeStaticMessageBox();
std::vector<int> actions;
if(mKeyboardMode)
actions = MWBase::Environment::get().getInputManager()->getActionKeySorting();
else
actions = MWBase::Environment::get().getInputManager()->getActionControllerSorting();
for (std::vector<int>::const_iterator it = actions.begin(); it != actions.end(); ++it)
{
std::string desc = MWBase::Environment::get().getInputManager()->getActionDescription (*it);
if (desc == "")
continue;
std::string binding;
if(mKeyboardMode)
binding = MWBase::Environment::get().getInputManager()->getActionKeyBindingName(*it);
else
binding = MWBase::Environment::get().getInputManager()->getActionControllerBindingName(*it);
Gui::SharedStateButton* leftText = mControlsBox->createWidget<Gui::SharedStateButton>("SandTextButton", MyGUI::IntCoord(), MyGUI::Align::Default);
leftText->setCaptionWithReplacing(desc);
Gui::SharedStateButton* rightText = mControlsBox->createWidget<Gui::SharedStateButton>("SandTextButton", MyGUI::IntCoord(), MyGUI::Align::Default);
rightText->setCaptionWithReplacing(binding);
rightText->setTextAlign (MyGUI::Align::Right);
rightText->setUserData(*it); // save the action id for callbacks
rightText->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onRebindAction);
rightText->eventMouseWheel += MyGUI::newDelegate(this, &SettingsWindow::onInputTabMouseWheel);
Gui::ButtonGroup group;
group.push_back(leftText);
group.push_back(rightText);
Gui::SharedStateButton::createButtonGroup(group);
}
layoutControlsBox();
}
void SettingsWindow::layoutControlsBox()
{
const int h = 18;
const int w = mControlsBox->getWidth() - 28;
const int noWidgetsInRow = 2;
const int totalH = mControlsBox->getChildCount() / noWidgetsInRow * h;
for (size_t i = 0; i < mControlsBox->getChildCount(); i++)
{
MyGUI::Widget * widget = mControlsBox->getChildAt(i);
widget->setCoord(0, i / noWidgetsInRow * h, w, h);
}
// Canvas size must be expressed with VScroll disabled, otherwise MyGUI would expand the scroll area when the scrollbar is hidden
mControlsBox->setVisibleVScroll(false);
mControlsBox->setCanvasSize (mControlsBox->getWidth(), std::max(totalH, mControlsBox->getHeight()));
mControlsBox->setVisibleVScroll(true);
}
void SettingsWindow::onRebindAction(MyGUI::Widget* _sender)
{
int actionId = *_sender->getUserData<int>();
_sender->castType<MyGUI::Button>()->setCaptionWithReplacing("#{sNone}");
MWBase::Environment::get().getWindowManager ()->staticMessageBox ("#{sControlsMenu3}");
MWBase::Environment::get().getWindowManager ()->disallowMouse();
MWBase::Environment::get().getInputManager ()->enableDetectingBindingMode (actionId, mKeyboardMode);
}
void SettingsWindow::onInputTabMouseWheel(MyGUI::Widget* _sender, int _rel)
{
if (mControlsBox->getViewOffset().top + _rel*0.3f > 0)
mControlsBox->setViewOffset(MyGUI::IntPoint(0, 0));
else
mControlsBox->setViewOffset(MyGUI::IntPoint(0, static_cast<int>(mControlsBox->getViewOffset().top + _rel*0.3f)));
}
void SettingsWindow::onResetDefaultBindings(MyGUI::Widget* _sender)
{
ConfirmationDialog* dialog = MWBase::Environment::get().getWindowManager()->getConfirmationDialog();
dialog->askForConfirmation("#{sNotifyMessage66}");
dialog->eventOkClicked.clear();
dialog->eventOkClicked += MyGUI::newDelegate(this, &SettingsWindow::onResetDefaultBindingsAccept);
dialog->eventCancelClicked.clear();
}
void SettingsWindow::onResetDefaultBindingsAccept()
{
if(mKeyboardMode)
MWBase::Environment::get().getInputManager ()->resetToDefaultKeyBindings ();
else
MWBase::Environment::get().getInputManager()->resetToDefaultControllerBindings();
updateControlsBox ();
}
void SettingsWindow::onOpen()
{
updateControlsBox();
resetScrollbars();
MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mOkButton);
}
void SettingsWindow::onWindowResize(MyGUI::Window *_sender)
{
layoutControlsBox();
}
void SettingsWindow::resetScrollbars()
{
mResolutionList->setScrollPosition(0);
mControlsBox->setViewOffset(MyGUI::IntPoint(0, 0));
}
}