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David Cernat a2e3fe18fe [Client] Send ID_PLAYER_CELL_STATE to server at end of CharGen
Also, allow requests for ID_PLAYER_CELL_STATE from the server.
2017-02-04 09:13:15 +02:00
apps [Client] Send ID_PLAYER_CELL_STATE to server at end of CharGen 2017-02-04 09:13:15 +02:00
CI [CI] Disable Browser 2017-01-27 19:44:35 +08:00
cmake
components Merge pull request #140 from OpenMW/master 2017-02-04 07:37:17 +02:00
docs docs/settings: fix setting range 2017-02-04 06:18:23 +01:00
extern Merge pull request #134 from OpenMW/master 2017-01-29 07:07:06 +02:00
files Merge pull request #140 from OpenMW/master 2017-02-04 07:37:17 +02:00
manual/opencs
plugins/mygui_resource_plugin
.gitignore
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.travis.yml [CI] Use QT5 instead QT4 2017-01-27 21:35:14 +08:00
appveyor.yml
AUTHORS.md
CHANGELOG.md
CMakeLists.txt Rename tes3mp-netlauncher into tes3mp-browser 2017-01-19 12:14:25 +02:00
CONTRIBUTING.md
README.md
tes3mp-changelog.md
tes3mp-credits.md

TES3MP

Build Status

TES3MP is a project aiming to add multiplayer functionality to OpenMW, a free and open source recreation of the popular Bethesda Softworks' game "The Elder Scrolls III: Morrowind".

Font Licenses:

  • DejaVuLGCSansMono.ttf: custom (see docs/license/DejaVu Font License.txt for more information)

Project Status

Version changelog

We are still in an early phase of development. At the moment we have synchronization of character appearance, character skills, stats, attributes and death as well as movement on interiors and exteriors, melee and ranged combat, picking up and dropping items in the world and using doors and levers.

Contributing

Development has been somewhat fast, but any contribution regarding code, documentation, bug hunting, artwork or nice Jobasha's gift cards are greatly appreciated. Test sessions are often advertised in our Steam Group, there is also a chat room there. Feel free to contact any of the team members for any questions you might have.

Getting Started

Donations

You can benefit the project by supporting OpenMW and or by becoming Koncord's patron.