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30 lines
872 B
C++
30 lines
872 B
C++
#include "actorutil.hpp"
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namespace SceneUtil
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{
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std::string getActorSkeleton(bool firstPerson, bool isFemale, bool isBeast, bool isWerewolf)
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{
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if (!firstPerson)
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{
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if (isWerewolf)
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return "meshes\\wolf\\skin.nif";
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else if (isBeast)
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return "meshes\\base_animkna.nif";
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else if (isFemale)
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return "meshes\\base_anim_female.nif";
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else
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return "meshes\\base_anim.nif";
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}
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else
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{
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if (isWerewolf)
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return "meshes\\wolf\\skin.1st.nif";
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else if (isBeast)
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return "meshes\\base_animkna.1st.nif";
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else if (isFemale)
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return "meshes\\base_anim_female.1st.nif";
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else
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return "meshes\\base_anim.1st.nif";
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}
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}
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}
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