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openmw-tes3mp/apps/openmw
2017-03-13 02:48:23 +01:00
..
mwbase Preload magic effect visuals of the player's selected weapon/spell 2017-02-15 21:01:25 +01:00
mwclass Merge pull request #1209 from dhustkoder/master 2017-03-02 18:36:21 +01:00
mwdialogue More consistent wording of errors/warnings 2017-03-04 21:48:31 +01:00
mwgui Explicitely set the user data type to avoid const/non-const mismatch 2017-03-13 02:48:23 +01:00
mwinput Don't wrap mouse to window bounds when the gamepad axis did not move and fix off-by-one error 2017-03-04 21:48:31 +01:00
mwmechanics fix skill progress bar v2 2017-03-12 16:52:29 -07:00
mwphysics More consistent wording of errors/warnings 2017-03-04 21:48:31 +01:00
mwrender Fix a crash that occurred when a carried light fails to be attached. 2017-03-04 21:48:31 +01:00
mwscript GetSoundPlaying called on an equipped item now also looks for sounds played by the equipping actor (Fixes #3781) 2017-03-07 19:00:09 +01:00
mwsound Add missing avcodec_close (Fixes #3741) 2017-02-06 15:49:13 +01:00
mwstate More consistent wording of errors/warnings 2017-03-04 21:48:31 +01:00
mwworld Fix bad override 2017-03-08 01:28:56 +01:00
android_commandLine.cpp Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
android_commandLine.h Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
android_main.c enable opengl es1 2015-12-02 22:40:04 +03:00
CMakeLists.txt Use osg::PI over M_PI 2016-12-21 16:49:37 +01:00
crashcatcher.cpp crashcatcher: complain when launching gdb fails 2017-02-23 23:28:49 +01:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp More consistent wording of errors/warnings 2017-03-04 21:48:31 +01:00
engine.hpp Always print context for script warnings to remove the need for verbose option 2017-02-21 04:32:59 +01:00
main.cpp Change no-grab setting to respect the value given 2017-03-04 21:48:31 +01:00