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818 lines
20 KiB
C++
818 lines
20 KiB
C++
//------------------------------------------------------------------------------
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/*
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https://github.com/vinniefalco/LuaBridge
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Copyright 2012, Vinnie Falco <vinnie.falco@gmail.com>
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License: The MIT License (http://www.opensource.org/licenses/mit-license.php)
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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//==============================================================================
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//==============================================================================
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/**
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Return the identity pointer for our lightuserdata tokens.
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LuaBridge metatables are tagged with a security "token." The token is a
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lightuserdata created from the identity pointer, used as a key in the
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metatable. The value is a boolean = true, although any value could have been
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used.
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Because of Lua's dynamic typing and our improvised system of imposing C++
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class structure, there is the possibility that executing scripts may
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knowingly or unknowingly cause invalid data to get passed to the C functions
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created by LuaBridge. In particular, our security model addresses the
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following:
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Notes:
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1. Scripts cannot create a userdata (ignoring the debug lib).
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2. Scripts cannot create a lightuserdata (ignoring the debug lib).
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3. Scripts cannot set the metatable on a userdata.
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4. Our identity key is a unique pointer in the process.
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5. Our metatables have a lightuserdata identity key / value pair.
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6. Our metatables have "__metatable" set to a boolean = false.
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7. Our lightuserdata is unique.
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*/
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inline void* getIdentityKey ()
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{
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static char value;
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return &value;
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}
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/**
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Interface to a class pointer retrievable from a userdata.
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*/
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class Userdata
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{
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protected:
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void* m_p; // subclasses must set this
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//--------------------------------------------------------------------------
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/**
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Get an untyped pointer to the contained class.
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*/
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inline void* const getPointer ()
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{
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return m_p;
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}
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private:
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//--------------------------------------------------------------------------
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/**
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Validate and retrieve a Userdata on the stack.
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The Userdata must exactly match the corresponding class table or
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const table, or else a Lua error is raised. This is used for the
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__gc metamethod.
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*/
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static Userdata* getExactClass (lua_State* L,
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int narg,
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void const* classKey)
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{
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Userdata* ud = 0;
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int const index = lua_absindex (L, narg);
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bool mismatch = false;
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char const* got = 0;
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lua_rawgetp (L, LUA_REGISTRYINDEX, classKey);
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assert (lua_istable (L, -1));
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// Make sure we have a userdata.
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if (!lua_isuserdata (L, index))
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mismatch = true;
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// Make sure it's metatable is ours.
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if (!mismatch)
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{
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lua_getmetatable (L, index);
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lua_rawgetp (L, -1, getIdentityKey ());
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if (lua_isboolean (L, -1))
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{
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lua_pop (L, 1);
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}
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else
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{
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lua_pop (L, 2);
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mismatch = true;
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}
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}
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if (!mismatch)
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{
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if (lua_rawequal (L, -1, -2))
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{
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// Matches class table.
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lua_pop (L, 2);
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ud = static_cast <Userdata*> (lua_touserdata (L, index));
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}
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else
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{
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rawgetfield (L, -2, "__const");
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if (lua_rawequal (L, -1, -2))
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{
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// Matches const table
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lua_pop (L, 3);
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ud = static_cast <Userdata*> (lua_touserdata (L, index));
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}
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else
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{
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// Mismatch, but its one of ours so get a type name.
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rawgetfield (L, -2, "__type");
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lua_insert (L, -4);
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lua_pop (L, 2);
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got = lua_tostring (L, -2);
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mismatch = true;
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}
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}
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}
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if (mismatch)
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{
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rawgetfield (L, -1, "__type");
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assert (lua_type (L, -1) == LUA_TSTRING);
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char const* const expected = lua_tostring (L, -1);
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if (got == 0)
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got = lua_typename (L, lua_type (L, index));
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char const* const msg = lua_pushfstring (
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L, "%s expected, got %s", expected, got);
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if (narg > 0)
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luaL_argerror (L, narg, msg);
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else
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lua_error (L);
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}
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return ud;
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}
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//--------------------------------------------------------------------------
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/**
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Validate and retrieve a Userdata on the stack.
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The Userdata must be derived from or the same as the given base class,
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identified by the key. If canBeConst is false, generates an error if
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the resulting Userdata represents to a const object. We do the type check
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first so that the error message is informative.
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*/
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static Userdata* getClass (lua_State* L,
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int index,
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void const* baseClassKey,
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bool canBeConst)
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{
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assert (index > 0);
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Userdata* ud = 0;
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bool mismatch = false;
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char const* got = 0;
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lua_rawgetp (L, LUA_REGISTRYINDEX, baseClassKey);
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assert (lua_istable (L, -1));
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// Make sure we have a userdata.
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if (lua_isuserdata (L, index))
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{
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// Make sure it's metatable is ours.
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lua_getmetatable (L, index);
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lua_rawgetp (L, -1, getIdentityKey ());
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if (lua_isboolean (L, -1))
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{
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lua_pop (L, 1);
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// If __const is present, object is NOT const.
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rawgetfield (L, -1, "__const");
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assert (lua_istable (L, -1) || lua_isnil (L, -1));
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bool const isConst = lua_isnil (L, -1);
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lua_pop (L, 1);
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// Replace the class table with the const table if needed.
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if (isConst)
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{
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rawgetfield (L, -2, "__const");
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assert (lua_istable (L, -1));
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lua_replace (L, -3);
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}
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for (;;)
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{
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if (lua_rawequal (L, -1, -2))
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{
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lua_pop (L, 2);
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// Match, now check const-ness.
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if (isConst && !canBeConst)
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{
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luaL_argerror (L, index, "cannot be const");
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}
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else
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{
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ud = static_cast <Userdata*> (lua_touserdata (L, index));
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break;
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}
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}
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else
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{
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// Replace current metatable with it's base class.
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rawgetfield (L, -1, "__parent");
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/*
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ud
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class metatable
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ud metatable
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ud __parent (nil)
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*/
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if (lua_isnil (L, -1))
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{
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lua_remove (L, -1);
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// Mismatch, but its one of ours so get a type name.
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rawgetfield (L, -1, "__type");
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lua_insert (L, -3);
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lua_pop (L, 1);
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got = lua_tostring (L, -2);
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mismatch = true;
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break;
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}
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else
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{
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lua_remove (L, -2);
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}
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}
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}
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}
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else
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{
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lua_pop (L, 2);
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mismatch = true;
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}
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}
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else
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{
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mismatch = true;
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}
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if (mismatch)
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{
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assert (lua_type (L, -1) == LUA_TTABLE);
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rawgetfield (L, -1, "__type");
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assert (lua_type (L, -1) == LUA_TSTRING);
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char const* const expected = lua_tostring (L, -1);
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if (got == 0)
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got = lua_typename (L, lua_type (L, index));
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char const* const msg = lua_pushfstring (
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L, "%s expected, got %s", expected, got);
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luaL_argerror (L, index, msg);
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}
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return ud;
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}
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public:
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virtual ~Userdata () { }
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//--------------------------------------------------------------------------
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/**
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Returns the Userdata* if the class on the Lua stack matches.
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If the class does not match, a Lua error is raised.
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*/
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template <class T>
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static inline Userdata* getExact (lua_State* L, int index)
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{
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return getExactClass (L, index, ClassInfo <T>::getClassKey ());
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}
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//--------------------------------------------------------------------------
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/**
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Get a pointer to the class from the Lua stack.
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If the object is not the class or a subclass, or it violates the
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const-ness, a Lua error is raised.
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*/
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template <class T>
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static inline T* get (lua_State* L, int index, bool canBeConst)
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{
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if (lua_isnil (L, index))
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return 0;
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else
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return static_cast <T*> (getClass (L, index,
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ClassInfo <T>::getClassKey (), canBeConst)->getPointer ());
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}
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};
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//----------------------------------------------------------------------------
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/**
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Wraps a class object stored in a Lua userdata.
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The lifetime of the object is managed by Lua. The object is constructed
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inside the userdata using placement new.
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*/
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template <class T>
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class UserdataValue : public Userdata
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{
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private:
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UserdataValue <T> (UserdataValue <T> const&);
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UserdataValue <T> operator= (UserdataValue <T> const&);
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char m_storage [sizeof (T)];
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inline T* getObject ()
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{
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// If this fails to compile it means you forgot to provide
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// a Container specialization for your container!
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//
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return reinterpret_cast <T*> (&m_storage [0]);
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}
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private:
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/**
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Used for placement construction.
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*/
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UserdataValue ()
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{
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m_p = getObject ();
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}
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~UserdataValue ()
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{
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getObject ()->~T ();
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}
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public:
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/**
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Push a T via placement new.
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The caller is responsible for calling placement new using the
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returned uninitialized storage.
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*/
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static void* place (lua_State* const L)
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{
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UserdataValue <T>* const ud = new (
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lua_newuserdata (L, sizeof (UserdataValue <T>))) UserdataValue <T> ();
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lua_rawgetp (L, LUA_REGISTRYINDEX, ClassInfo <T>::getClassKey ());
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// If this goes off it means you forgot to register the class!
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assert (lua_istable (L, -1));
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lua_setmetatable (L, -2);
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return ud->getPointer ();
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}
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/**
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Push T via copy construction from U.
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*/
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template <class U>
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static inline void push (lua_State* const L, U const& u)
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{
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new (place (L)) U (u);
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}
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};
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//----------------------------------------------------------------------------
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/**
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Wraps a pointer to a class object inside a Lua userdata.
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The lifetime of the object is managed by C++.
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*/
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class UserdataPtr : public Userdata
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{
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private:
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UserdataPtr (UserdataPtr const&);
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UserdataPtr operator= (UserdataPtr const&);
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private:
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/** Push non-const pointer to object using metatable key.
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*/
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static void push (lua_State* L, void* const p, void const* const key)
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{
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if (p)
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{
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new (lua_newuserdata (L, sizeof (UserdataPtr))) UserdataPtr (p);
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lua_rawgetp (L, LUA_REGISTRYINDEX, key);
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// If this goes off it means you forgot to register the class!
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assert (lua_istable (L, -1));
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lua_setmetatable (L, -2);
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}
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else
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{
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lua_pushnil (L);
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}
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}
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/** Push const pointer to object using metatable key.
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*/
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static void push (lua_State* L, void const* const p, void const* const key)
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{
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if (p)
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{
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new (lua_newuserdata (L, sizeof (UserdataPtr)))
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UserdataPtr (const_cast <void*> (p));
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lua_rawgetp (L, LUA_REGISTRYINDEX, key);
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// If this goes off it means you forgot to register the class!
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assert (lua_istable (L, -1));
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lua_setmetatable (L, -2);
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}
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else
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{
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lua_pushnil (L);
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}
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}
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explicit UserdataPtr (void* const p)
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{
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m_p = p;
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// Can't construct with a null pointer!
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//
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assert (m_p != 0);
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}
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public:
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/** Push non-const pointer to object.
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*/
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template <class T>
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static inline void push (lua_State* const L, T* const p)
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{
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if (p)
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push (L, p, ClassInfo <T>::getClassKey ());
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else
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lua_pushnil (L);
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}
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|
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/** Push const pointer to object.
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*/
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template <class T>
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static inline void push (lua_State* const L, T const* const p)
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{
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if (p)
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push (L, p, ClassInfo <T>::getConstKey ());
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else
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lua_pushnil (L);
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}
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};
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|
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//============================================================================
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/**
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Wraps a container thet references a class object.
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The template argument C is the container type, ContainerTraits must be
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specialized on C or else a compile error will result.
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*/
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template <class C>
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class UserdataShared : public Userdata
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{
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private:
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UserdataShared (UserdataShared <C> const&);
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UserdataShared <C>& operator= (UserdataShared <C> const&);
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|
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typedef typename TypeTraits::removeConst <
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typename ContainerTraits <C>::Type>::Type T;
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C m_c;
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private:
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~UserdataShared ()
|
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{
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}
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|
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public:
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/**
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Construct from a container to the class or a derived class.
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*/
|
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template <class U>
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explicit UserdataShared (U const& u) : m_c (u)
|
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{
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m_p = const_cast <void*> (reinterpret_cast <void const*> (
|
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(ContainerTraits <C>::get (m_c))));
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}
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|
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/**
|
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Construct from a pointer to the class or a derived class.
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|
*/
|
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template <class U>
|
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explicit UserdataShared (U* u) : m_c (u)
|
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{
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m_p = const_cast <void*> (reinterpret_cast <void const*> (
|
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(ContainerTraits <C>::get (m_c))));
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}
|
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};
|
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|
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//----------------------------------------------------------------------------
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//
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// SFINAE helpers.
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//
|
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|
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// non-const objects
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template <class C, bool makeObjectConst>
|
|
struct UserdataSharedHelper
|
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{
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typedef typename TypeTraits::removeConst <
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typename ContainerTraits <C>::Type>::Type T;
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|
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static void push (lua_State* L, C const& c)
|
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{
|
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if (ContainerTraits <C>::get (c) != 0)
|
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{
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new (lua_newuserdata (L, sizeof (UserdataShared <C>))) UserdataShared <C> (c);
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lua_rawgetp (L, LUA_REGISTRYINDEX, ClassInfo <T>::getClassKey ());
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// If this goes off it means the class T is unregistered!
|
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assert (lua_istable (L, -1));
|
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lua_setmetatable (L, -2);
|
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}
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else
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{
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lua_pushnil (L);
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}
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}
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|
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static void push (lua_State* L, T* const t)
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{
|
|
if (t)
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{
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new (lua_newuserdata (L, sizeof (UserdataShared <C>))) UserdataShared <C> (t);
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lua_rawgetp (L, LUA_REGISTRYINDEX, ClassInfo <T>::getClassKey ());
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// If this goes off it means the class T is unregistered!
|
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assert (lua_istable (L, -1));
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lua_setmetatable (L, -2);
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}
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else
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{
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lua_pushnil (L);
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}
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}
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};
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|
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// const objects
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template <class C>
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struct UserdataSharedHelper <C, true>
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{
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typedef typename TypeTraits::removeConst <
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typename ContainerTraits <C>::Type>::Type T;
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|
|
static void push (lua_State* L, C const& c)
|
|
{
|
|
if (ContainerTraits <C>::get (c) != 0)
|
|
{
|
|
new (lua_newuserdata (L, sizeof (UserdataShared <C>))) UserdataShared <C> (c);
|
|
lua_rawgetp (L, LUA_REGISTRYINDEX, ClassInfo <T>::getConstKey ());
|
|
// If this goes off it means the class T is unregistered!
|
|
assert (lua_istable (L, -1));
|
|
lua_setmetatable (L, -2);
|
|
}
|
|
else
|
|
{
|
|
lua_pushnil (L);
|
|
}
|
|
}
|
|
|
|
static void push (lua_State* L, T* const t)
|
|
{
|
|
if (t)
|
|
{
|
|
new (lua_newuserdata (L, sizeof (UserdataShared <C>))) UserdataShared <C> (t);
|
|
lua_rawgetp (L, LUA_REGISTRYINDEX, ClassInfo <T>::getConstKey ());
|
|
// If this goes off it means the class T is unregistered!
|
|
assert (lua_istable (L, -1));
|
|
lua_setmetatable (L, -2);
|
|
}
|
|
else
|
|
{
|
|
lua_pushnil (L);
|
|
}
|
|
}
|
|
};
|
|
|
|
/**
|
|
Pass by container.
|
|
|
|
The container controls the object lifetime. Typically this will be a
|
|
lifetime shared by C++ and Lua using a reference count. Because of type
|
|
erasure, containers like std::shared_ptr will not work. Containers must
|
|
either be of the intrusive variety, or in the style of the RefCountedPtr
|
|
type provided by LuaBridge (that uses a global hash table).
|
|
*/
|
|
template <class C, bool byContainer>
|
|
struct StackHelper
|
|
{
|
|
static inline void push (lua_State* L, C const& c)
|
|
{
|
|
UserdataSharedHelper <C,
|
|
TypeTraits::isConst <typename ContainerTraits <C>::Type>::value>::push (L, c);
|
|
}
|
|
|
|
typedef typename TypeTraits::removeConst <
|
|
typename ContainerTraits <C>::Type>::Type T;
|
|
|
|
static inline C get (lua_State* L, int index)
|
|
{
|
|
return Userdata::get <T> (L, index, true);
|
|
}
|
|
};
|
|
|
|
/**
|
|
Pass by value.
|
|
|
|
Lifetime is managed by Lua. A C++ function which accesses a pointer or
|
|
reference to an object outside the activation record in which it was
|
|
retrieved may result in undefined behavior if Lua garbage collected it.
|
|
*/
|
|
template <class T>
|
|
struct StackHelper <T, false>
|
|
{
|
|
static inline void push (lua_State* L, T const& t)
|
|
{
|
|
UserdataValue <T>::push (L, t);
|
|
}
|
|
|
|
static inline T const& get (lua_State* L, int index)
|
|
{
|
|
return *Userdata::get <T> (L, index, true);
|
|
}
|
|
};
|
|
|
|
//==============================================================================
|
|
|
|
/**
|
|
Lua stack conversions for class objects passed by value.
|
|
*/
|
|
template <class T>
|
|
struct Stack
|
|
{
|
|
public:
|
|
static inline void push (lua_State* L, T const& t)
|
|
{
|
|
StackHelper <T,
|
|
TypeTraits::isContainer <T>::value>::push (L, t);
|
|
}
|
|
|
|
static inline T get (lua_State* L, int index)
|
|
{
|
|
return StackHelper <T,
|
|
TypeTraits::isContainer <T>::value>::get (L, index);
|
|
}
|
|
};
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
Lua stack conversions for pointers and references to class objects.
|
|
|
|
Lifetime is managed by C++. Lua code which remembers a reference to the
|
|
value may result in undefined behavior if C++ destroys the object. The
|
|
handling of the const and volatile qualifiers happens in UserdataPtr.
|
|
*/
|
|
|
|
// pointer
|
|
template <class T>
|
|
struct Stack <T*>
|
|
{
|
|
static inline void push (lua_State* L, T* const p)
|
|
{
|
|
UserdataPtr::push (L, p);
|
|
}
|
|
|
|
static inline T* const get (lua_State* L, int index)
|
|
{
|
|
return Userdata::get <T> (L, index, false);
|
|
}
|
|
};
|
|
|
|
// Strips the const off the right side of *
|
|
template <class T>
|
|
struct Stack <T* const>
|
|
{
|
|
static inline void push (lua_State* L, T* const p)
|
|
{
|
|
UserdataPtr::push (L, p);
|
|
}
|
|
|
|
static inline T* const get (lua_State* L, int index)
|
|
{
|
|
return Userdata::get <T> (L, index, false);
|
|
}
|
|
};
|
|
|
|
// pointer to const
|
|
template <class T>
|
|
struct Stack <T const*>
|
|
{
|
|
static inline void push (lua_State* L, T const* const p)
|
|
{
|
|
UserdataPtr::push (L, p);
|
|
}
|
|
|
|
static inline T const* const get (lua_State* L, int index)
|
|
{
|
|
return Userdata::get <T> (L, index, true);
|
|
}
|
|
};
|
|
|
|
// Strips the const off the right side of *
|
|
template <class T>
|
|
struct Stack <T const* const>
|
|
{
|
|
static inline void push (lua_State* L, T const* const p)
|
|
{
|
|
UserdataPtr::push (L, p);
|
|
}
|
|
|
|
static inline T const* const get (lua_State* L, int index)
|
|
{
|
|
return Userdata::get <T> (L, index, true);
|
|
}
|
|
};
|
|
|
|
// reference
|
|
template <class T>
|
|
struct Stack <T&>
|
|
{
|
|
static inline void push (lua_State* L, T& t)
|
|
{
|
|
UserdataPtr::push (L, &t);
|
|
}
|
|
|
|
static T& get (lua_State* L, int index)
|
|
{
|
|
T* const t = Userdata::get <T> (L, index, false);
|
|
if (!t)
|
|
luaL_error (L, "nil passed to reference");
|
|
return *t;
|
|
}
|
|
};
|
|
|
|
template <class C, bool byContainer>
|
|
struct RefStackHelper
|
|
{
|
|
typedef C return_type;
|
|
|
|
static inline void push (lua_State* L, C const& t)
|
|
{
|
|
UserdataSharedHelper <C,
|
|
TypeTraits::isConst <typename ContainerTraits <C>::Type>::value>::push (L, t);
|
|
}
|
|
|
|
typedef typename TypeTraits::removeConst <
|
|
typename ContainerTraits <C>::Type>::Type T;
|
|
|
|
static return_type get (lua_State* L, int index)
|
|
{
|
|
return Userdata::get <T> (L, index, true);
|
|
}
|
|
};
|
|
|
|
template <class T>
|
|
struct RefStackHelper <T, false>
|
|
{
|
|
typedef T const& return_type;
|
|
|
|
static inline void push (lua_State* L, T const& t)
|
|
{
|
|
UserdataPtr::push (L, &t);
|
|
}
|
|
|
|
static return_type get (lua_State* L, int index)
|
|
{
|
|
T const* const t = Userdata::get <T> (L, index, true);
|
|
|
|
if (!t)
|
|
luaL_error (L, "nil passed to reference");
|
|
return *t;
|
|
}
|
|
|
|
};
|
|
|
|
// reference to const
|
|
template <class T>
|
|
struct Stack <T const&>
|
|
{
|
|
typedef RefStackHelper <T, TypeTraits::isContainer <T>::value> helper_t;
|
|
|
|
static inline void push (lua_State* L, T const& t)
|
|
{
|
|
helper_t::push (L, t);
|
|
}
|
|
|
|
static typename helper_t::return_type get (lua_State* L, int index)
|
|
{
|
|
return helper_t::get (L, index);
|
|
}
|
|
};
|