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openmw-tes3mp/apps/openmw
2016-12-07 01:35:30 +09:00
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mwbase Add emission of water ripple particles for water-walking actors (Fixes #3608) 2016-11-20 18:47:12 +01:00
mwclass Fix shadowing warnings 2016-10-31 00:39:31 +09:00
mwdialogue Fix shadowing warnings 2016-10-15 00:12:46 +09:00
mwgui Merge pull request #1136 from Allofich/deletespell 2016-11-20 19:23:25 +01:00
mwinput Save controls state (Fixes #3598) 2016-10-20 02:12:01 +02:00
mwmechanics Require line of sight for AI attacks (Fixes #3646) 2016-12-07 01:35:30 +09:00
mwphysics Movement solver: performance improvement for the minimum stepping distance check, no need to waste time doing a second stepMove if we did not hit a slope or the step was already large enough to begin with. 2016-12-02 02:25:05 +01:00
mwrender Add emission of water ripple particles for water-walking actors (Fixes #3608) 2016-11-20 18:47:12 +01:00
mwscript Fix char -> int, fix shadowing warning 2016-10-30 20:10:33 +01:00
mwsound Implement water sounds (Closes #451) 2016-11-28 21:34:58 +01:00
mwstate Save controls state (Fixes #3598) 2016-10-20 02:12:01 +02:00
mwworld Tidying up 2016-12-04 16:31:11 -07:00
android_commandLine.cpp Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
android_commandLine.h Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
android_main.c enable opengl es1 2015-12-02 22:40:04 +03:00
CMakeLists.txt Merge pull request #1137 from nikolaykasyanov/osx-structure 2016-11-25 02:51:32 +01:00
crashcatcher.cpp Mainly making compilable under OpenBSD. 2016-08-06 19:00:27 +01:00
doc.hpp doc.hpp fix 2015-06-04 01:30:16 +02:00
engine.cpp Implement water sounds (Closes #451) 2016-11-28 21:34:58 +01:00
engine.hpp Refactor: InputManager no longer depends on Engine 2015-11-14 03:01:24 +01:00
main.cpp [macOS] Set OpenMW working dir to <bundle>/Contents/MacOS 2016-11-23 22:32:54 +01:00