1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-01-16 09:49:55 +00:00
openmw-tes3mp/apps/openmw
Marc Zinnschlag a7b42b867b more cleanup
2013-12-05 14:18:43 +01:00
..
mwbase removed an outdated typedef and some dead code 2013-12-05 13:21:26 +01:00
mwclass Refactor NpcAnimation: get rid of delayed update (no longer required), make sure that the Animation is set up *before* the inventory store is accessed anywhere (which now triggers auto equip and animation update). Allows better tracking of magic VFX for permanent enchantments in InventoryStore. 2013-11-14 14:41:10 +01:00
mwdialogue deal with dialogue/info records that don't exist anymore 2013-12-03 14:39:54 +01:00
mwgui removed an outdated typedef and some dead code 2013-12-05 13:21:26 +01:00
mwinput moved exit game flag from Environment to StateManager 2013-11-16 11:07:23 +01:00
mwmechanics removed an outdated typedef and some dead code 2013-12-05 13:21:26 +01:00
mwrender removed an outdated typedef and some dead code 2013-12-05 13:21:26 +01:00
mwscript removed an outdated typedef and some dead code 2013-12-05 13:21:26 +01:00
mwsound removed an outdated typedef and some dead code 2013-12-05 13:21:26 +01:00
mwstate first round of cleaning up world cleanup 2013-12-05 12:49:25 +01:00
mwworld more cleanup 2013-12-05 14:18:43 +01:00
CMakeLists.txt added basic save slot management and connected main menu save to save function (bypassing the save GUI for now) 2013-11-19 15:38:26 +01:00
config.hpp.cmake another minor correction (fixing the previous one) 2011-07-08 16:16:06 +02:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp keep track of total play time per character 2013-11-28 09:33:50 +01:00
engine.hpp removed --new-game switch 2013-11-16 11:36:32 +01:00
main.cpp removed default value for --start 2013-11-16 12:08:00 +01:00