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20 lines
386 B
C++
20 lines
386 B
C++
#ifndef GAME_MWWORLD_FAILEDACTION_H
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#define GAME_MWWORLD_FAILEDACTION_H
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#include "action.hpp"
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#include "ptr.hpp"
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namespace MWWorld
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{
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class FailedAction : public Action
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{
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std::string mMessage;
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void executeImp(const Ptr &actor) override;
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public:
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FailedAction(const std::string &message = std::string(), const Ptr& target = Ptr());
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};
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}
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#endif
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