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openmw-tes3mp/apps/openmw/mwmp/processors/player/ProcessorPlayerLevel.hpp
2017-05-02 22:47:58 +03:00

42 lines
1.1 KiB
C++

//
// Created by koncord on 16.04.17.
//
#ifndef OPENMW_PROCESSORPLAYERLEVEL_HPP
#define OPENMW_PROCESSORPLAYERLEVEL_HPP
#include "apps/openmw/mwmp/PlayerProcessor.hpp"
namespace mwmp
{
class ProcessorPlayerLevel : public PlayerProcessor
{
public:
ProcessorPlayerLevel()
{
BPP_INIT(ID_PLAYER_LEVEL)
}
virtual void Do(PlayerPacket &packet, BasePlayer *player)
{
if (isLocal())
{
if (isRequest())
static_cast<LocalPlayer *>(player)->updateLevel(true);
else
static_cast<LocalPlayer *>(player)->setLevel();
}
else if (player != 0)
{
MWWorld::Ptr ptrPlayer = static_cast<DedicatedPlayer *>(player)->getPtr();
MWMechanics::CreatureStats *ptrCreatureStats = &ptrPlayer.getClass().getCreatureStats(ptrPlayer);
ptrCreatureStats->setLevel(player->creatureStats.mLevel);
}
}
};
}
#endif //OPENMW_PROCESSORPLAYERLEVEL_HPP