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openmw-tes3mp/apps/openmw
2014-06-13 23:40:35 +02:00
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mwbase Savegame: Store death counter (Fixes #1477) 2014-06-13 02:26:53 +02:00
mwclass Show base item value in tooltip, not real value (Fixes #1469) 2014-06-13 02:26:52 +02:00
mwdialogue Implement ClearInfoActor script instruction (Fixes #1422) 2014-06-10 18:49:41 +02:00
mwgui Workaround per-frame resources leak in MyGUI. New vertex buffers were being created every frame. 2014-06-13 19:06:09 +02:00
mwinput Allow opening journal during dialogue (Fixes #1460) 2014-06-11 03:08:22 +02:00
mwmechanics Merge branch 'master' of https://github.com/OpenMW/openmw 2014-06-13 19:31:33 +02:00
mwrender Add first person meshes to refraction render (Fixes #1481) 2014-06-13 21:14:17 +02:00
mwscript Handle activation scripts in AiActivate (Fixes #1478) 2014-06-13 02:26:52 +02:00
mwsound Fix a sign error 2014-06-13 02:26:52 +02:00
mwstate Savegame: Store death counter (Fixes #1477) 2014-06-13 02:26:53 +02:00
mwworld Bug #1417: Use fmod to wrap local rotations (more efficient and robust) 2014-06-13 23:40:35 +02:00
CMakeLists.txt CMake cleanup: Remove distribution-specific install stuff (unused) 2014-06-10 15:03:27 +02:00
crashcatcher.cpp crashcatcher uname error checking 2014-01-09 00:52:37 +01:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp Handle activation scripts in AiActivate (Fixes #1478) 2014-06-13 02:26:52 +02:00
engine.hpp moved resources group creation from Engine to bsa component 2014-03-09 11:42:39 +01:00
main.cpp Fix logging fatal exceptions to cerr, and log them to openmw.log 2014-06-13 22:04:20 +02:00