| .. |
|
mwbase
|
added missing const to ScriptManager::getLocals
|
2014-07-25 08:12:53 +02:00 |
|
mwclass
|
added missing getId functions to classes derived from MWWorld::Class
|
2014-07-18 09:56:58 +02:00 |
|
mwdialogue
|
rewrote dialgoue filter access to local variables
|
2014-07-25 09:08:59 +02:00 |
|
mwgui
|
Reset item model when reference is reset (Fixes #1628)
|
2014-07-12 18:53:22 +02:00 |
|
mwinput
|
Disable quickload when in modal dialog (Fixes #1641)
|
2014-07-12 06:43:04 +02:00 |
|
mwmechanics
|
Apply autocalc corrections to player starting spells
|
2014-07-12 18:53:16 +02:00 |
|
mwrender
|
Fix compile error for OPENMW_USE_FFMPEG=0
|
2014-07-08 10:30:46 +02:00 |
|
mwscript
|
rewrote MWScript::Locals::configure to be independent of precompiled script data
|
2014-07-25 09:37:21 +02:00 |
|
mwsound
|
Merge branch 'master' of https://github.com/OpenMW/openmw
|
2014-06-26 04:29:03 +02:00 |
|
mwstate
|
removed some redundancies; some more general cleanup
|
2014-07-25 12:23:18 +02:00 |
|
mwworld
|
removed some redundancies; some more general cleanup
|
2014-07-25 12:23:18 +02:00 |
|
CMakeLists.txt
|
Implement Hrnchamd's player and NPC autocalc spells (Some unclarities remaining, XXX)
|
2014-07-12 18:53:15 +02:00 |
|
crashcatcher.cpp
|
Fix messagebox on crash showing wrong path
|
2014-06-28 15:31:55 +02:00 |
|
doc.hpp
|
first set of additional doxygen comments
|
2010-09-25 15:03:53 +02:00 |
|
engine.cpp
|
move starting of startup scripts from engine startup to new game start; also restart all startup scripts on saved game load
|
2014-07-25 12:17:15 +02:00 |
|
engine.hpp
|
blacklisting for scripts in OpenMW
|
2014-07-21 09:34:10 +02:00 |
|
main.cpp
|
blacklisting for scripts in OpenMW
|
2014-07-21 09:34:10 +02:00 |