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.gitignore
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directory structure reorganisation (still missing the mangle stuff)
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2010-06-25 22:28:59 +02:00 |
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actors.cpp
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more include cleanup (most removing Ogre.h)
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2012-07-03 15:32:38 +02:00 |
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actors.hpp
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Issue #107: Ptr related include cleanup
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2012-07-03 13:55:53 +02:00 |
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animation.cpp
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more include cleanup (most removing Ogre.h)
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2012-07-03 15:32:38 +02:00 |
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animation.hpp
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Issue #255: deleted the old environment class and using the new one instead
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2012-04-23 15:27:03 +02:00 |
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cell.hpp
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implemented take action
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2010-08-07 20:25:17 +02:00 |
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compositors.cpp
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fix triangle / batch counts with compositors
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2012-06-22 12:56:04 +02:00 |
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compositors.hpp
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fix triangle / batch counts with compositors
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2012-06-22 12:56:04 +02:00 |
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creatureanimation.cpp
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more include cleanup (most removing Ogre.h)
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2012-07-03 15:32:38 +02:00 |
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creatureanimation.hpp
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Issue #255: deleted the old environment class and using the new one instead
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2012-04-23 15:27:03 +02:00 |
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debugging.cpp
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more include cleanup (most removing Ogre.h)
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2012-07-03 15:32:38 +02:00 |
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debugging.hpp
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Issue #107: Ptr related include cleanup
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2012-07-03 13:55:53 +02:00 |
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localmap.cpp
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more include cleanup (most removing Ogre.h)
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2012-07-03 15:32:38 +02:00 |
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localmap.hpp
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Issue #107: Ptr related include cleanup
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2012-07-03 13:55:53 +02:00 |
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npcanimation.cpp
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more include cleanup (most removing Ogre.h)
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2012-07-03 15:32:38 +02:00 |
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npcanimation.hpp
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fixed some cppcheck issues
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2012-06-06 20:29:30 +02:00 |
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objects.cpp
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more include cleanup (most removing Ogre.h)
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2012-07-03 15:32:38 +02:00 |
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objects.hpp
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Issue #107: Ptr related include cleanup
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2012-07-03 13:55:53 +02:00 |
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occlusionquery.cpp
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minor fix
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2012-04-19 01:10:55 +02:00 |
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occlusionquery.hpp
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Preparing for clothes/armor
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2012-04-02 22:08:46 -04:00 |
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player.cpp
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more include cleanup (most removing Ogre.h)
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2012-07-03 15:32:38 +02:00 |
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player.hpp
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more include cleanup (most removing Ogre.h)
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2012-07-03 15:32:38 +02:00 |
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renderconst.hpp
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fixed the sky reflection issue
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2012-04-19 01:08:26 +02:00 |
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renderinginterface.hpp
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Changing to Actors;NPCAnimation;CreatureAnimation
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2011-11-24 01:48:54 -05:00 |
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renderingmanager.cpp
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more include cleanup (most removing Ogre.h)
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2012-07-03 15:32:38 +02:00 |
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renderingmanager.hpp
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Issue #107: Ptr related include cleanup
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2012-07-03 13:55:53 +02:00 |
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shaderhelper.cpp
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more include cleanup (most removing Ogre.h)
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2012-07-03 15:32:38 +02:00 |
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shaderhelper.hpp
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basic shadows
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2012-04-11 18:53:13 +02:00 |
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shadows.cpp
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basic mouse-over info for in-game objects
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2012-04-15 17:10:08 +02:00 |
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shadows.hpp
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basic shadows
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2012-04-11 18:53:13 +02:00 |
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sky.cpp
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more include cleanup (most removing Ogre.h)
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2012-07-03 15:32:38 +02:00 |
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sky.hpp
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when the resolution changes, adjust camera aspect ratio and recreate compositors
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2012-05-27 21:39:18 +02:00 |
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terrain.cpp
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more include cleanup (most removing Ogre.h)
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2012-07-03 15:32:38 +02:00 |
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terrain.hpp
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Issue #107: Ptr related include cleanup
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2012-07-03 13:55:53 +02:00 |
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terrainmaterial.cpp
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light improvements
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2012-04-19 20:59:57 +02:00 |
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terrainmaterial.hpp
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fixed some cppcheck issues
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2012-06-06 20:29:30 +02:00 |
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water.cpp
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more include cleanup (most removing Ogre.h)
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2012-07-03 15:32:38 +02:00 |
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water.hpp
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more include cleanup (most removing Ogre.h)
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2012-07-03 15:32:38 +02:00 |