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Sorry Chris, I was wrong. The game actually uses SwishM for every attack, but at a different pitch depending on the force of the attack. I realized it after testing your changes. |
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| .. | ||
| bsatool | ||
| esmtool | ||
| launcher | ||
| mwiniimporter | ||
| opencs | ||
| openmw | ||
| openmw_test_suite | ||
| doc.hpp | ||