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openmw-tes3mp/apps/openmw/mwsound
2012-03-31 07:31:55 -07:00
..
ffmpeg_decoder.cpp Avoid leaking an ffmpeg stream 2012-03-21 23:32:24 -07:00
ffmpeg_decoder.hpp Add some dummy copy constructors and assignment operators to prevent implicit versions from being used 2012-03-24 03:49:03 -07:00
mpgsnd_decoder.cpp Issue #225: Initialize class members in constructor. 2012-03-27 00:34:06 +02:00
mpgsnd_decoder.hpp Add some dummy copy constructors and assignment operators to prevent implicit versions from being used 2012-03-24 03:49:03 -07:00
openal_output.cpp Finally "fix" --nosound 2012-03-31 03:31:41 -07:00
openal_output.hpp Split OpenAL_Sound into separate classes for 2D and 3D sounds 2012-03-31 01:15:27 -07:00
sound.hpp Add a method to set the sound's position 2012-03-31 01:34:26 -07:00
sound_decoder.hpp Add some dummy copy constructors and assignment operators to prevent implicit versions from being used 2012-03-24 03:49:03 -07:00
sound_output.hpp Pass Ogre Vector3s to playSound3D and updateListener 2012-03-30 11:42:11 -07:00
soundmanager.cpp Use a set of flags instead of separate booleans 2012-03-31 07:31:55 -07:00
soundmanager.hpp Use a set of flags instead of separate booleans 2012-03-31 07:31:55 -07:00