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PacketContainerAdd.cpp
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Shorten WorldPacket IDs by removing WORLD from them
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2016-10-25 12:15:27 +03:00 |
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PacketContainerAdd.hpp
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Add placeholders for 5 new WorldPackets
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2016-10-24 23:44:05 +03:00 |
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PacketContainerRemove.cpp
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Shorten WorldPacket IDs by removing WORLD from them
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2016-10-25 12:15:27 +03:00 |
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PacketContainerRemove.hpp
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Add placeholders for 5 new WorldPackets
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2016-10-24 23:44:05 +03:00 |
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PacketDoorActivate.cpp
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Shorten WorldPacket IDs by removing WORLD from them
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2016-10-25 12:15:27 +03:00 |
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PacketDoorActivate.hpp
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Add placeholders for 5 new WorldPackets
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2016-10-24 23:44:05 +03:00 |
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PacketMusicPlay.cpp
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Add and implement ID_MUSIC_PLAY
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2016-11-20 22:54:49 +02:00 |
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PacketMusicPlay.hpp
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Add and implement ID_MUSIC_PLAY
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2016-11-20 22:54:49 +02:00 |
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PacketObjectAnimPlay.cpp
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Add and implement ID_OBJECT_ANIM_PLAY
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2016-10-27 16:09:02 +03:00 |
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PacketObjectAnimPlay.hpp
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Add and implement ID_OBJECT_ANIM_PLAY
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2016-10-27 16:09:02 +03:00 |
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PacketObjectDelete.cpp
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Shorten WorldPacket IDs by removing WORLD from them
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2016-10-25 12:15:27 +03:00 |
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PacketObjectDelete.hpp
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Rename WorldPackets to ID_WORLD_OBJECT_DELETE and ID_WORLD_OBJECT_PLACE
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2016-10-22 18:05:32 +03:00 |
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PacketObjectLock.cpp
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Shorten WorldPacket IDs by removing WORLD from them
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2016-10-25 12:15:27 +03:00 |
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PacketObjectLock.hpp
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Add and implement ID_WORLD_OBJECT_LOCK
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2016-10-24 13:20:04 +03:00 |
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PacketObjectMove.cpp
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Implement ID_OBJECT_MOVE and send it from ingame scripts
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2016-10-25 14:07:00 +03:00 |
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PacketObjectMove.hpp
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On second thought, rename ID_OBJECT_MOVE_WORLD into ID_OBJECT_MOVE
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2016-10-25 12:53:18 +03:00 |
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PacketObjectPlace.cpp
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Use more accurate position for ID_OBJECT_PLACE
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2016-10-30 00:51:23 +03:00 |
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PacketObjectPlace.hpp
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Rename WorldPackets to ID_WORLD_OBJECT_DELETE and ID_WORLD_OBJECT_PLACE
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2016-10-22 18:05:32 +03:00 |
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PacketObjectRotate.cpp
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Add and implement ID_OBJECT_ROTATE
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2016-10-25 14:28:39 +03:00 |
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PacketObjectRotate.hpp
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Add and implement ID_OBJECT_ROTATE
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2016-10-25 14:28:39 +03:00 |
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PacketObjectScale.cpp
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Shorten WorldPacket IDs by removing WORLD from them
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2016-10-25 12:15:27 +03:00 |
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PacketObjectScale.hpp
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Add placeholders for 5 new WorldPackets
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2016-10-24 23:44:05 +03:00 |
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PacketObjectUnlock.cpp
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Shorten WorldPacket IDs by removing WORLD from them
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2016-10-25 12:15:27 +03:00 |
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PacketObjectUnlock.hpp
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Add and implement ID_WORLD_OBJECT_UNLOCK
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2016-10-24 11:26:31 +03:00 |
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PacketScriptGlobalShort.cpp
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Add and implement ID_SCRIPT_MEMBER_SHORT
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2016-10-27 00:41:14 +03:00 |
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PacketScriptGlobalShort.hpp
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Add and implement 3 new WorldPackets for ingame script variable values
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2016-10-26 12:25:50 +03:00 |
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PacketScriptLocalFloat.cpp
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Add and implement 3 new WorldPackets for ingame script variable values
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2016-10-26 12:25:50 +03:00 |
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PacketScriptLocalFloat.hpp
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Add and implement 3 new WorldPackets for ingame script variable values
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2016-10-26 12:25:50 +03:00 |
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PacketScriptLocalShort.cpp
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Add and implement 3 new WorldPackets for ingame script variable values
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2016-10-26 12:25:50 +03:00 |
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PacketScriptLocalShort.hpp
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Add and implement 3 new WorldPackets for ingame script variable values
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2016-10-26 12:25:50 +03:00 |
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PacketScriptMemberShort.cpp
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Add and implement ID_SCRIPT_MEMBER_SHORT
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2016-10-27 00:41:14 +03:00 |
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PacketScriptMemberShort.hpp
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Add and implement ID_SCRIPT_MEMBER_SHORT
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2016-10-27 00:41:14 +03:00 |
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PacketVideoPlay.cpp
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Add and implement ID_MUSIC_PLAY
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2016-11-20 22:54:49 +02:00 |
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PacketVideoPlay.hpp
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Add and implement ID_WORLD_VIDEO_PLAY
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2016-10-24 17:52:19 +03:00 |
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WorldPacket.cpp
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Create and start using WorldEvent class
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2016-10-20 14:28:19 +03:00 |
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WorldPacket.hpp
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Create and start using WorldEvent class
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2016-10-20 14:28:19 +03:00 |