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openmw-tes3mp/components/openmw-mp
David Cernat 9fe54aa8c6 [General] Add getArchitectureType() to multiplayer Utils
Additionally, rename getOperatingSystem() into getOperatingSystemType() for clarity.
2018-12-17 11:46:51 +02:00
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Base [General] Always use correct ranged weapon & ammo for ranged attack sync 2018-09-23 02:30:31 +03:00
Controllers
Master
Packets [General] Fix ranged attack sync when using last throwing weapon or ammo 2018-09-24 11:30:53 +03:00
ErrorMessages.hpp
Log.cpp
Log.hpp
NetworkMessages.hpp
Utils.cpp [General] Add getArchitectureType() to multiplayer Utils 2018-12-17 11:46:51 +02:00
Utils.hpp [General] Add getArchitectureType() to multiplayer Utils 2018-12-17 11:46:51 +02:00
Version.hpp [Documentation] Update credits 2018-09-21 10:23:54 +03:00