.. |
mwbase
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added missing const to ScriptManager::getLocals
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2014-07-25 08:12:53 +02:00 |
mwclass
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added missing getId functions to classes derived from MWWorld::Class
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2014-07-18 09:56:58 +02:00 |
mwdialogue
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rewrote dialgoue filter access to local variables
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2014-07-25 09:08:59 +02:00 |
mwgui
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Reset item model when reference is reset (Fixes #1628)
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2014-07-12 18:53:22 +02:00 |
mwinput
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Disable quickload when in modal dialog (Fixes #1641)
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2014-07-12 06:43:04 +02:00 |
mwmechanics
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Apply autocalc corrections to player starting spells
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2014-07-12 18:53:16 +02:00 |
mwrender
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Fix compile error for OPENMW_USE_FFMPEG=0
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2014-07-08 10:30:46 +02:00 |
mwscript
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rewrote MWScript::Locals::configure to be independent of precompiled script data
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2014-07-25 09:37:21 +02:00 |
mwsound
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Merge branch 'master' of https://github.com/OpenMW/openmw
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2014-06-26 04:29:03 +02:00 |
mwstate
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removed some redundancies; some more general cleanup
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2014-07-25 12:23:18 +02:00 |
mwworld
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removed some redundancies; some more general cleanup
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2014-07-25 12:23:18 +02:00 |
CMakeLists.txt
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Implement Hrnchamd's player and NPC autocalc spells (Some unclarities remaining, XXX)
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2014-07-12 18:53:15 +02:00 |
crashcatcher.cpp
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Fix messagebox on crash showing wrong path
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2014-06-28 15:31:55 +02:00 |
doc.hpp
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first set of additional doxygen comments
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2010-09-25 15:03:53 +02:00 |
engine.cpp
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move starting of startup scripts from engine startup to new game start; also restart all startup scripts on saved game load
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2014-07-25 12:17:15 +02:00 |
engine.hpp
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blacklisting for scripts in OpenMW
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2014-07-21 09:34:10 +02:00 |
main.cpp
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blacklisting for scripts in OpenMW
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2014-07-21 09:34:10 +02:00 |