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openmw-tes3mp/apps/openmw
scrawl 708dbc2518 Crime fix 10 years ago
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mwbase Fix on touch area effect spells (Fixes #2233) 10 years ago
mwclass Potential fix for thrown weapons being regarded as broken 10 years ago
mwdialogue Function_CreatureTargetted should return '2' for werewolfs 10 years ago
mwgui Fix enchanting dialog effect labels showing a duration for constant effects 10 years ago
mwinput Implement weapon/spell cycling hotkeys (Fixes #1024) 10 years ago
mwmechanics Crime fix 10 years ago
mwrender Thrown weapon fix (Fixes #2248) 10 years ago
mwscript Merge remote-tracking branch 'upstream/master' 10 years ago
mwsound Add vanilla-compatible range limiting for playloopsound (Fixes #244, Fixes #1342) 10 years ago
mwstate Missing files, aka; Why you shouldn't stresscommit 10 years ago
mwworld Fix for framerate-dependent maximum stepping distance (Bug #1638) 10 years ago
CMakeLists.txt Add MWMechanics::Actor class for temporary actor state, move AiState there 10 years ago
android_main.c fixe all code v 2 11 years ago
crashcatcher.cpp make it C98 compat 10 years ago
doc.hpp
engine.cpp Fix crash on exit if the window wasn't created (Fixes #2249) 10 years ago
engine.hpp Add --script-all-dialogue switch to compile all dialogue scripts (Fixes #1659) 10 years ago
main.cpp Add --script-all-dialogue switch to compile all dialogue scripts (Fixes #1659) 10 years ago