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openmw-tes3mp/files/shaders
2018-04-14 00:30:28 +03:00
..
CMakeLists.txt Adjust CMake's run-time resource handling such that the Windows CI script does not have to copy these files 2017-10-11 21:58:55 +01:00
lighting.glsl Add support for GL_AMBIENT colorMode to shaders as required by particle systems 2017-02-08 18:39:24 +01:00
objects_fragment.glsl Use centroid interpolation for shader lighting (fixes #4143) 2018-04-14 00:30:28 +03:00
objects_vertex.glsl Use centroid interpolation for shader lighting (fixes #4143) 2018-04-14 00:30:28 +03:00
parallax.glsl Flip the parallax offset Y component based on tangent parity (Bug #3440) 2016-06-16 18:07:10 +02:00
terrain_fragment.glsl Use centroid interpolation for shader lighting (fixes #4143) 2018-04-14 00:30:28 +03:00
terrain_vertex.glsl Use centroid interpolation for shader lighting (fixes #4143) 2018-04-14 00:30:28 +03:00
water_fragment.glsl get rid of buggy shader trick 2017-09-28 20:44:43 +02:00
water_nm.png New water WIP 2015-10-29 00:25:23 +01:00
water_vertex.glsl New water WIP 2015-10-29 00:25:23 +01:00