mirror of
				https://github.com/TES3MP/openmw-tes3mp.git
				synced 2025-10-31 08:26:47 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			99 lines
		
	
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			99 lines
		
	
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef OPENMW_COMPONENTS_DETOURNAVIGATOR_CHUNKYTRIMESH_H
 | |
| #define OPENMW_COMPONENTS_DETOURNAVIGATOR_CHUNKYTRIMESH_H
 | |
| 
 | |
| #include "areatype.hpp"
 | |
| 
 | |
| #include <osg/Vec2f>
 | |
| 
 | |
| #include <array>
 | |
| #include <vector>
 | |
| 
 | |
| namespace DetourNavigator
 | |
| {
 | |
|     struct Rect
 | |
|     {
 | |
|         osg::Vec2f mMinBound;
 | |
|         osg::Vec2f mMaxBound;
 | |
|     };
 | |
| 
 | |
|     struct ChunkyTriMeshNode
 | |
|     {
 | |
|         Rect mBounds;
 | |
|         std::ptrdiff_t mOffset;
 | |
|         std::size_t mSize;
 | |
|     };
 | |
| 
 | |
|     struct Chunk
 | |
|     {
 | |
|         const int* const mIndices;
 | |
|         const AreaType* const mAreaTypes;
 | |
|         const std::size_t mSize;
 | |
|     };
 | |
| 
 | |
|     inline bool checkOverlapRect(const Rect& lhs, const Rect& rhs)
 | |
|     {
 | |
|         bool overlap = true;
 | |
|         overlap = (lhs.mMinBound.x() > rhs.mMaxBound.x() || lhs.mMaxBound.x() < rhs.mMinBound.x()) ? false : overlap;
 | |
|         overlap = (lhs.mMinBound.y() > rhs.mMaxBound.y() || lhs.mMaxBound.y() < rhs.mMinBound.y()) ? false : overlap;
 | |
|         return overlap;
 | |
|     }
 | |
| 
 | |
|     class ChunkyTriMesh
 | |
|     {
 | |
|     public:
 | |
|         /// Creates partitioned triangle mesh (AABB tree),
 | |
|         /// where each node contains at max trisPerChunk triangles.
 | |
|         ChunkyTriMesh(const std::vector<float>& verts, const std::vector<int>& tris,
 | |
|                       const std::vector<AreaType>& flags, const std::size_t trisPerChunk);
 | |
| 
 | |
|         ChunkyTriMesh(const ChunkyTriMesh&) = delete;
 | |
|         ChunkyTriMesh& operator=(const ChunkyTriMesh&) = delete;
 | |
| 
 | |
|         /// Returns the chunk indices which overlap the input rectable.
 | |
|         template <class Function>
 | |
|         void forEachChunksOverlappingRect(const Rect& rect, Function&& function) const
 | |
|         {
 | |
|             // Traverse tree
 | |
|             for (std::size_t i = 0; i < mNodes.size(); )
 | |
|             {
 | |
|                 const ChunkyTriMeshNode* node = &mNodes[i];
 | |
|                 const bool overlap = checkOverlapRect(rect, node->mBounds);
 | |
|                 const bool isLeafNode = node->mOffset >= 0;
 | |
| 
 | |
|                 if (isLeafNode && overlap)
 | |
|                     function(i);
 | |
| 
 | |
|                 if (overlap || isLeafNode)
 | |
|                     i++;
 | |
|                 else
 | |
|                 {
 | |
|                     const auto escapeIndex = -node->mOffset;
 | |
|                     i += static_cast<std::size_t>(escapeIndex);
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         Chunk getChunk(const std::size_t chunkId) const
 | |
|         {
 | |
|             const auto& node = mNodes[chunkId];
 | |
|             return Chunk {
 | |
|                 mIndices.data() + node.mOffset * 3,
 | |
|                 mAreaTypes.data() + node.mOffset,
 | |
|                 node.mSize
 | |
|             };
 | |
|         }
 | |
| 
 | |
|         std::size_t getMaxTrisPerChunk() const
 | |
|         {
 | |
|             return mMaxTrisPerChunk;
 | |
|         }
 | |
| 
 | |
|     private:
 | |
|         std::vector<ChunkyTriMeshNode> mNodes;
 | |
|         std::vector<int> mIndices;
 | |
|         std::vector<AreaType> mAreaTypes;
 | |
|         std::size_t mMaxTrisPerChunk;
 | |
|     };
 | |
| }
 | |
| 
 | |
| #endif
 |