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openmw-tes3mp/apps/openmw/mwworld
2013-04-23 16:57:48 -07:00
..
action.cpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
action.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionalchemy.cpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionalchemy.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionapply.cpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionapply.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actioneat.cpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actioneat.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionequip.cpp Add initial player inventory when new game is started 2013-04-15 02:56:23 +02:00
actionequip.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionopen.cpp Added "dispose corpse" button, added stealing (all items visible and no penalty yet) 2013-03-07 14:00:13 +01:00
actionopen.hpp Added "dispose corpse" button, added stealing (all items visible and no penalty yet) 2013-03-07 14:00:13 +01:00
actionread.cpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionread.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionrepair.cpp Added PC repair feature 2013-03-23 08:16:46 +01:00
actionrepair.hpp Added PC repair feature 2013-03-23 08:16:46 +01:00
actionsoulgem.cpp Added soulgem dialog; made interactive message boxes not close the previous UI 2013-03-30 15:51:07 +01:00
actionsoulgem.hpp Added soulgem dialog; made interactive message boxes not close the previous UI 2013-03-30 15:51:07 +01:00
actiontake.cpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actiontake.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actiontalk.cpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actiontalk.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionteleport.cpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionteleport.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
cellfunctors.hpp Fix crash when disabling objects in a previously loaded cell, then coming back to that cell and leaving again 2013-04-17 17:06:30 +02:00
cells.cpp Look in exterior cells first (chargen_crate_01_empty is in the prison ship but also outside of it, the one outside needs to be disabled) 2013-04-14 17:37:39 +02:00
cells.hpp
cellstore.cpp
cellstore.hpp removed another redundant include 2013-04-04 12:42:38 +02:00
class.cpp Add initial player inventory when new game is started 2013-04-15 02:56:23 +02:00
class.hpp Add initial player inventory when new game is started 2013-04-15 02:56:23 +02:00
containerstore.cpp Initial container content should inherit the owner of its container 2013-04-07 22:07:04 +02:00
containerstore.hpp Initial container content should inherit the owner of its container 2013-04-07 22:07:04 +02:00
customdata.hpp
esmstore.cpp restructuring tes3 record structs 2013-03-12 08:15:20 +01:00
esmstore.hpp Split up components/esm/loadlocks 2013-03-22 05:50:54 +01:00
failedaction.cpp Remove unnecessary WindowManager::messageBox arguments 2013-03-30 12:56:37 +01:00
failedaction.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
fallback.cpp some cleanup 2013-03-15 10:26:04 +01:00
fallback.hpp some cleanup 2013-03-15 10:26:04 +01:00
globals.cpp fixed day count in rest dialogue 2013-03-25 11:53:02 +01:00
globals.hpp
inventorystore.cpp Add initial player inventory when new game is started 2013-04-15 02:56:23 +02:00
inventorystore.hpp Started bugfix #691 2013-04-05 15:42:05 +02:00
livecellref.hpp some cleanup 2013-04-04 12:23:06 +02:00
localscripts.cpp
localscripts.hpp
manualref.hpp CELL record corrections 2013-03-27 17:27:43 +01:00
nullaction.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
physicssystem.cpp Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change. 2013-04-03 23:55:57 +02:00
physicssystem.hpp Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change. 2013-04-03 23:55:57 +02:00
player.cpp MWWorld::Player cleanup 2013-04-04 12:05:03 +02:00
player.hpp MWWorld::Player cleanup 2013-04-04 12:05:03 +02:00
ptr.cpp
ptr.hpp
recordcmp.hpp
refdata.cpp
refdata.hpp
scene.cpp Fix crash when disabling objects in a previously loaded cell, then coming back to that cell and leaving again 2013-04-17 17:06:30 +02:00
scene.hpp rescale all objects to the range of [0.5, 2] when a cell becomes active 2013-03-10 10:00:20 +01:00
store.cpp
store.hpp Merge remote-tracking branch 'zini/next' into nifogre 2013-04-23 16:57:48 -07:00
timestamp.cpp
timestamp.hpp
weather.cpp Enabled bloodmoon weather 2013-03-20 02:48:10 +01:00
weather.hpp Merge branch 'master' into next 2013-03-20 02:29:03 +01:00
worldimp.cpp Add initial player inventory when new game is started 2013-04-15 02:56:23 +02:00
worldimp.hpp Add initial player inventory when new game is started 2013-04-15 02:56:23 +02:00