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ActorDeath packets are sent for dead actors before their StatsDynamic packets. They contain the actor's deathReason in a manner similar to that of PlayerDeath packets. A future commit will replace the deathReason with a variable named killer which will be an mwmp::Target. |
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.. | ||
Base | ||
Controllers | ||
Master | ||
Packets | ||
Log.cpp | ||
Log.hpp | ||
NetworkMessages.hpp | ||
Utils.cpp | ||
Utils.hpp | ||
Version.hpp |