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https://github.com/TES3MP/openmw-tes3mp.git
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87 lines
2.1 KiB
C++
87 lines
2.1 KiB
C++
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#include "cellarrow.hpp"
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#include <osg/Group>
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#include <osg/PositionAttitudeTransform>
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#include <osg/ShapeDrawable>
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#include <osg/Shape>
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#include <osg/Geode>
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#include "elements.hpp"
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CSVRender::CellArrowTag::CellArrowTag (CellArrow *arrow)
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: TagBase (Element_CellArrow), mArrow (arrow)
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{}
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CSVRender::CellArrow *CSVRender::CellArrowTag::getCellArrow() const
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{
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return mArrow;
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}
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void CSVRender::CellArrow::adjustTransform()
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{
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// position
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const int cellSize = 8192;
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const int offset = cellSize / 2 + 400;
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int x = mCoordinates.getX()*cellSize + cellSize/2;
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int y = mCoordinates.getY()*cellSize + cellSize/2;
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switch (mDirection)
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{
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case Direction_North: y += offset; break;
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case Direction_West: x -= offset; break;
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case Direction_South: y -= offset; break;
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case Direction_East: x += offset; break;
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};
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mBaseNode->setPosition (osg::Vec3f (x, y, 0));
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// orientation
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osg::Quat xr (0, osg::Vec3f (1,0,0));
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osg::Quat yr (0, osg::Vec3f (0,1,0));
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osg::Quat zr (0, osg::Vec3f (0,0,1));
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mBaseNode->setAttitude (zr*yr*xr);
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}
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void CSVRender::CellArrow::buildShape()
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{
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/// \todo placeholder shape -> replace
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osg::ref_ptr<osg::Box> shape(new osg::Box(osg::Vec3f(0,0,0), 200));
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osg::ref_ptr<osg::ShapeDrawable> shapedrawable(new osg::ShapeDrawable);
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shapedrawable->setShape(shape);
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osg::ref_ptr<osg::Geode> geode (new osg::Geode);
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geode->addDrawable(shapedrawable);
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mBaseNode->addChild (geode);
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}
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CSVRender::CellArrow::CellArrow (osg::Group *cellNode, Direction direction,
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const CSMWorld::CellCoordinates& coordinates)
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: mDirection (direction), mParentNode (cellNode), mCoordinates (coordinates)
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{
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mBaseNode = new osg::PositionAttitudeTransform;
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mBaseNode->setUserData (new CellArrowTag (this));
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mParentNode->addChild (mBaseNode);
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// 0x1 reserved for separating cull and update visitors
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mBaseNode->setNodeMask (Element_CellArrow<<1);
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adjustTransform();
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buildShape();
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}
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CSVRender::CellArrow::~CellArrow()
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{
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mParentNode->removeChild (mBaseNode);
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}
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CSMWorld::CellCoordinates CSVRender::CellArrow::getCoordinates() const
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{
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return mCoordinates;
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}
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