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Rename the old WorldKillCount that was a Player packet into PlayerPlaceholder. Rename the unused CellCreate that was a Worldstate packet into WorldKillCount. On the server, move kill count-related script functions from QuestFunctions to WorldstateFunctions.
12 lines
336 B
C++
12 lines
336 B
C++
#include <components/openmw-mp/NetworkMessages.hpp>
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#include "PacketPlayerPlaceholder.hpp"
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mwmp::PacketPlayerPlaceholder::PacketPlayerPlaceholder(RakNet::RakPeerInterface *peer) : PlayerPacket(peer)
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{
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packetID = ID_PLACEHOLDER;
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}
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void mwmp::PacketPlayerPlaceholder::Packet(RakNet::BitStream *bs, bool send)
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{
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// Placeholder
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}
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