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Previously, charGenStage.end was doing double duty as both the variable indicating the number of CharGen stages and – when set to 0 – the variable indicating that CharGen was over. The latter role is now filled by a new boolean. |
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| .. | ||
| BaseActor.hpp | ||
| BaseEvent.hpp | ||
| BaseNetCreature.hpp | ||
| BasePacketProcessor.hpp | ||
| BasePlayer.hpp | ||
| BaseStructs.hpp | ||